Re: Set up for the most FPS in BFV
Alright, actually I updated my nvidia drivers (whql) - which is also a boost for fps.
Then I switch to dx12 (i had disabled this one command line (LightTileCsPathEnable) before anyway due to "moving of edges" and makes my eyes hurt)
Then I turned on dx12 and I realised i got like +35fps boost with a 200 fps limiter and I compared dx11 vs dx12 with of course disabled future rendering. Dx12 gives more fps actually. +30fps more
Amazing :D
Also I think im gonna stick with 200 fps limiter, because in this game I see it works differently, and fps drops are less with 200 turned on, compare to 146 fps limiter ;o
I also added before that a new command: gstrender.thread.maxprocessorcount x (8600k - 6 threads).
PS. I heard on dx12 screen sometimes stutters - any help of that? Some guy told me to turn ON the gpu limiter in this case. But thats actually weird if that would be the only one fix.
If it comes to dx12 I think it works better only on some gpu, I got 1080ti aorus so I see it works perfect. Will test if that stutters happen, if not I change it back to dx11 or even dissable dx11 via commands in cfg and play on dx9
Edit1.
I updated screenshots, dx12 use more Vram compare to dx11, well I have 11gb anyway, so thats why I think we can have more fps.
Check screens and left top corner 🙂
Edit2.
Well it still drops bellow 144.
If u play on 49' then you need to have at least 2x 1080ti or 2x 2080 😉
Im gonna use future rendering [1] anyway, its not that bad compare to future rendering 4 or even 3 or 2