WorldRender.LightTileCsPathEnable 0
Product: Battlefield V
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number GTX 750Ti
Enter RAM memory size in GB 8GB
Are you using any software with an overlay? No
Which part of the game is the issue happening in? Game Menu
In which game menu were you when the bug occurred? happens everywhere in the game (on map, characters)
Please select your region Europe
On which server did this happen?
When did this happen? (dd.mm.yy hh:mm)
Summarize your bug Setting WorldRender.LightTileCsPathEnable 0 * up the lighting everywhere but gives like 10fps more, some maps look ok but some like operation underground look so bad like theres no shadows inside or something, on directx12 it just crashes the game. Also if you set motionblur to 1% it makes whole screen twitch.
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? set directx11 then type WorldRender.LightTileCsPathEnable 0 in console
What happens when the bug occurs? characters, inside of the maps loses lighting or shadows, TAA loss with motion blur enabled.
What should be happening instead? lighting should not get weird like that
more fps but makes it look like *, all weird on operation underground, new maps inside.