CPU TEAMS SHOULD MAKE THEIR OWN POSITION CHANGES
CPU Teams Should Make Their Own Position Changes
With the advancements in AI, there’s no reason why CPU-controlled teams shouldn’t be making their own position changes in College Football 25. In real life, teams regularly move players to different positions based on their skill sets, yet in the game, the CPU never does this. This leads to poor roster management, where teams have glaring weaknesses at certain positions while being overloaded at others—something that could be easily fixed with logical position changes.
For example, if a CPU team has a slow cornerback, they should recognize that he might be a better fit at safety. If they lack depth at center but have multiple guards with good awareness and strength, the AI should move one of them. This would create more balanced and competitive teams instead of forcing them to rely on bad depth chart decisions.
It’s frustrating to see EA tout AI improvements while missing such a basic aspect of roster management. With modern technology, the game should be able to make smart, realistic position changes for CPU teams. It would add more depth, immersion, and realism to Dynasty Mode.
Does anyone else find this an issue? What do you think EA could do to improve this?