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PHIISON's avatar
2 years ago

Slow Sim Improvements

The main way I play dynasty is to spectate the CPU playing against itself in slow sim. Overall the gameplay this way is fine but there are somethings I would like to be changed/improved:

  1. Slow down the time in-between plays
    1. The game skips any presentation that occurs in-between plays and gets right to the next play which in my opinion hurts the experience slightly.
  2. Show the ticker at the bottom of the screen
  3. Have a page or a menu where I can look at wear and tear besides when scrolling  through the depth chart
  4. In the coach playbook menu re-add the run/pass slider for your playbooks because in some playbooks they pass too much when I'd prefer the spread to be more even (when the situation calls for it)
  5. Allow us to edit the names of our coordinators since there are some players from previous games I'd like to make coordinators and add to the universe I'm creating

Those are some things that would greatly improve the slow sim experience.

EDIT: It seems in a slow sim play now game the presentation in between plays does not get skipped. So hopefully we'll be able to get that one issue fixed since it already works as normal in a regular game outside of dynasty.

14 Replies

  • PHIISON's avatar
    PHIISON
    7 months ago

    Yes, that setting apparently just messes up the user AI so turn it off and they'll play normally.

  • spyda9man's avatar
    spyda9man
    Seasoned Novice
    7 months ago
    @PHIISON cannot tell if that helped out a little bit or not, but my other problem is, why does my QB decide to "try" and run it (all the time)
  • nicholashart22's avatar
    nicholashart22
    Rising Novice
    4 months ago

    i think its silly that we have to figure all of this out on our own. The answer to your question is within the player traits. Some QBs have the scramble or throw away trait. Meaning they try to do one of those instead of sitting in the pocket for 5 hours. Player traits can be seen in the player card -> stats -> use left trigger to go to player traits. If it weren't for being able to see player traits, I would be able to deal with slow sim lol.

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