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I finished #1, lost a bunch of guys I was leading for...but it's still not that hard.
For starters, if a guy is slipping away, let him go. Only recruit a player if you can put 25 or more hours on him. Hard sway immediately.
In weeks 3 and 4, always reset your board and fill it with players with 0 offers, regardless of whether they have interest in your school.
Also, having 30-35 commits is silly when there is the transfer portal. You want 20-25 commits + 10-15 transfers.
Use all your XP in recruiting and increase the starting interest. Eventually you'll get more than 50 hours per recruit, which is a huge advantage.
Look for instant commit possibilities in week 0.
Recruiting isn't hard, it just takes a lot longer, you miss on more players, and you'll be in week 11 with 5 commits while schools have 20...but late in the year is when they start committing to your school. But again, moving on from them to clear space for someone else isn't the worst thing, especially if the schools you're going against have better pipeline and profile.
Oh, and of course you have to win games.
- weedhopper5914 days agoRising Novice
Literally have done all that and the difference in results since the update is night and day. The 21 commitments I referred to, 4 were Freshmen. The rest all transfer. Running your style as I did all last year and pre-patch this year I'd have about 15-18 in season committed Freshmen, 5-6 uncommitted for offseason and then add another 15 transfers. I'm not the only one who's having this experience. There are people posting that they went from an annual top 15 recruiting class to now not even getting 10 commits for a team that's ranked while only targeting players that have them in their Top 3 the whole time
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