Forum Discussion
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Then there are the level 11 disrupters that have three shots equivalent to a nuclear missile. What the * is with them being able to destroy my base all while I have a Centurion right next to them the whole time unable to destroy the unit?
Horrible, horrible balance.
New record: 10 out of 10 battles were challenge battles, coming up against people who have weapons only available from level 59 (I just reached 33 !!!)
I still don’t understand how this can be possible !!!
- XPlayerJ7 years agoRising Vanguard
I made a post here, but for some reason it got deleted.
I will remake my post.
I think my idea can help.
What if, the Reset System is the problem?
I feel the Reset System isn’t taking into account Late Season Climbers vs. Early Season Climbers.
I think having the system Reset Players 2 Leagues back might be able to solve the issue.
I think many people including myself was able to reach Masters because it was at the end of the season.
Most of the high level players were in Tiberuim.
The reset moved than + us back to Diamond.
Than we face all these high levels which we really are not ready for.
My question is why is the game resetting players 1 league back?
What is stopping them from resetting people 2 leagues back instead?
If everyone got reset 2 leagues back, I don’t think there would be the same issue.
Another option would be to keep the Reset System the same, but add 2 new Leagues.
Diamond Cap is 11
Master Cap is 13
Tiberuim Cap is 15
There could be a League in between Diamond & Masters with a Cap of 12.
There could be a League in between Masters & Tiberuim with a Cap of 14.
This could be another way to approach it perhaps.
- XPlayerJ7 years agoRising Vanguard
MY GOSH!!!!!!
20 straight losses out of 23 games.
If I would of known, I would of never reached Masters.
The 1 bullsh*t rare crate isn’t worth losing every single event in an entire month!
I’m not even upset.
I find this funny.
It is the funniest thing I ever seen.
What is the positive, we can take away from this?
I didn’t lose any rating points.
23 games - 23 challenge battles.
Resource Event started - Resources Event ended
Didn’t make a difference.
They could of had 50 battles as the limit.
I don’t even think I would of reached 5 wins. lol
It will get better peeps.
It can’t get any worse.
This is what rock bottom feels like.
There is only 1 way to go from here. lol
Oh, man
I’m losing to people who don’t know what they are doing.
The guy I faced was counter my Shock Troopers with Missile Squads.
And he was winning.
They were 3 lvl’s higher.
@EA_dance210Can you give some acknowledgement on these issues? A good matchmaker shouldn't put people down into a low 20s win rate, and it definitely feels broken. It would be nice to have some acknowledgement that the issue is being looked at by EA or Redwood.
@weegee101 wrote:@EA_dance210Can you give some acknowledgement on these issues? A good matchmaker shouldn't put people down into a low 20s win rate, and it definitely feels broken. It would be nice to have some acknowledgement that the issue is being looked at by EA or Redwood.
I couldn’t agree more !! But in the end I have the feeling that we are only a minority complaining about this (nobody seems to be complaining on the App Store...) and that it will be difficult to get any true acknowledgement AND solution 🤬
scarab just one shotted my harv so i ion cannoned my base
Maybe we should just start voicing out in AppStore about how this game sucks in the matching area. Seriously I have been facing 1-2 levels higher for straight 15 battles. Imagine my lvl8 harvester against a level 10 harvester. Of course the opponent can produce more units to wipe out my harvester and hv even more units waiting at my base to destroy anything I produce. So back to the “how to play like this’ situation. EA folks, please have some sense and put an end to this.
Resource Challenge : 3 win 7 lost. All are against 1-2 lvls higher. I discovered that battles in any of the event battles such as the resource challenge, the battles are much more brutal and the matching is almost always against much power opponent. Am base lvl8, all the resource challenge battle opponents are with units of at least lvl10 n above and opponent base are standard to lvl9 and 10 in ALL the battles.
- XPlayerJ7 years agoRising Vanguard
The game was the best game in the world in the beginning.
Everyone you faced was even levels or at worst 1 level higher.
I still believe the issue isn’t the match making system.
I think the issue is a combination of Time + Failed Reset System.
I reached Masters at the end of April.
At that “Time”, Everyone I faced had units even level or 1 level higher than me.
The game was balanced because all the good players were in Tiberuim.
The Level Caps didn’t have much meaning or relevance.
The Reset System than placed everyone 1 League back.
This is were the issue came!
We all reached Masters Premature.
Now we are stuck there facing the correct unit levels when we realistically belong in a League 2-3 Leagues behind.
The League Cap is 11.
We are facing all the 11’s.
We played to good and reached a point to soon.
They should change the Reset System.
Players have a Month to reach Tiberuim.
Every day a bounty wants you to play 10 games.
There is no reason for them not to reset players 2-3 Leagues behind.
It would mainly help players who find themselves in this position.
It would make the game more enjoyable for over achieving beginners + it would also give veteran players the ability to play on more Battle Field Maps.
Players complain about maps as well because they face the same Maps in high level.
If the Reset System Reset Players 2-3 Leagues back, Players would be given the opportunity to play on dozens of maps while climbing.
The solution I am saying kills 2 birds with 1 stone.