@EA_dance210 wrote:
HI @Pharell-Allan,
Thank you for your suggestion! Rivals is different from the other Command & Conquer games: it is more focused on the player vs. player gameplay rather than a campaign with a full story or plot. I will pass along your feedback to the rest of the team 🙂
Thanks for everyone who have support this my suggestion.
Dear EA CnC Rivals Developers
Before i give that comment i had realized and understand if this game indeed is PvP, but in reality there are many games which provide PvP play mode too and they also had got succes to made PvP Mission as bonuses.
I'm sorry to say this, but many PvP games make PvP mission by just adding a story, film/cinematic comic, and a standart PvP map which set at somewhere the tragedy is happen. They can make a PvP mission with such of these ingredients, Sorry, but why don't you try something just like this?
I know this game is must be focused on PvP as the players should have to focus to their point, rank, and ability, but as what have you done on the level system, you give the players a gift as bonus when they can reach a new level, same as that, you can also give the players some mission as bonus given medias when they have done the mission which also can be functioned as refresher media.
The players are also humans, focus on something sometimes it's good, but sometines player can also feel bored when they play same game without any refresher media. Think about how to reach to the top rank sometimes heard competitive, but sometimes it can frustating. I want to say honestly that many of my friends in my alliance had got out from this game oftenly within reason "this game seems monoton/frustating", please consider about that. Thanks for your attentions.