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dont nerf chembuggy with 60 tib which is expensive already, chembuggy stay where it should be..i disagree nerfing chem buggy
The on,y issue I have with the Chem Buggy is that it can fire while moving. That’s BS. It can scream by and take out an entire wall of infantry with ease.
- 7 years agoi agree that chembuggy could be 20 tib less but without raider.
something needs to be done.
chembuggy is such a nobrainer and it denies infanterie so much that its a huge advantage for players playing on a unitlvl advantage because the lower lvl player cant counter properply anymore and loses the mirror fight. its like playing stone, paper, scissor but one player is not allowed to use paper and his scissor and stone are weaker than the other players (i know ppl like xmarkus wont understand the sentence but its fine). - BattaIia7 years agoSeasoned AceI love when the enemy brings a chem buggy. They are super expensive units and rarely get their value back. Chase them with a pitbull or tank, or stealth tank, or mohawk, or orca or use an mlrs or giga to prevent them from doing any meaningful damage.
It really sounds like you don't have a counter for chem buggy (because you think tanks suck and don't use them) and are now suffering with the gaps it is making in your deck.
Chem buggy is in a decent spot right now. 3 laser/rocket troopers will kill it if it catches them in a 1v1 situation each time which is an equal trade. 2 JJT will kill it if the same happens which stings much more. 2 JJT beside one another destroy it with 2 members lost.
A couple of tips for dealing with chem buggies:
1) if your infantry are going to be attacked, then stand and fight. You gain nothing by running, you aren't going to save them, just going to die tired.
2) chem buggies require an unbelievable amount of micro to get even break even points of value. So even bikes or pitbulls will force them to micro the heck out of it which means they aren't doing other things. So pressure their chem buggy, then push another front, or dive for their harv. Plenty of ways to punish a chem buggy.
3) lastly, your tanks and pitbulls have raider. So you can do the same thing a chem buggy does: micro through your infantry to defend them from a chem buggy. All you need to do is lock on twice and it's a dead chem buggy. Chem buggies are MUCH easier to deal with than chem troopers and they cost the same.
So while I understand your frustration at realizing your deck is poor against chem buggies alcani, that isn't really the chem buggies fault, and hardly warrants a nerf. But if you really think so, add me in game and I can play as many gdi decks as you want and you can chem buggy all day. There are many tools the game gives you to counter them. - 7 years agoi know how to deal with chembuggys the issue is if i change my deck to have a easy time against chembuggys i will lose because the buggy isnt most highly played. BUT because of it strenght vs infanterie u force your enemie into a reaction other units dont do. its just to strong in its spot. with a tank u can counter it but a tank is a easy victim to air or anti vehicle infanterie. just practice with chembuggys and u will never play without them, no other unit offers so much value. its true that u rarely kill a equal amount of tib with the buggy it self but because of what the buggy causes u get more then even and win the game in many cases.
i win more than i lose and i play buggy but its insanly frustrating to lose against players wich just win because the buggy is such a nobrainer and as i said befor it offers a insane advantage if u have unitlvl advantage anyways. - BattaIia7 years agoSeasoned Acewell that is 2 different issues. Either chem buggy is OP, or unit levels are OP, but not both at the same time. And I did play with chem buggy. I dropped them for flames because chem buggies can't hold pads and are poor value, and synergize poorly with NOD's strong warfactory. I also tried venoms but the same issue persisted. Chem buggie is just okay right now. Can be frustrating playing against someone with levels, but it doesn't make much of a difference in the balance of the chem buggie.
- 7 years agoadd me ingame and i show u my last game and u will see. chembuggys are to strong at countering infantrie. one chembuggy shutdown entire lineups. its just to strong in its spot. if the dps would be at least in line with the other buggys... but dps + soup on the ground + speed + raider is just to much for one unit.
- BattaIia7 years agoSeasoned Acesure, whats your ID? Or you can send me a friend request, currently at 59th on the leaderboard.
- BattaIia7 years agoSeasoned AceAlright, so I sat down and watched a good handful of your games. None of the games you built a chem buggy did it have a massive impact, in fact most of the time flames would have done the exact same thing for you. However, one game where you played AGAINST it stuck out to me, and you as well since you shared it. He bike rushed you, and you defended with rockets. He brought out a chem buggy and 2 of your rockets took it out without losing a squad. He built another and you only lost 1 squad to it before the other one and an orca knocked it out. So really, chem buggy isn't OP, it's the player behind it that is. If I missed a game that you feel is significant, let me know.
On a side note, your fav unit, the chem buggy has a 58% win rating and your weekly best chem buggy deck has a 63% win rating. While that is very respectable, that isn't anything to get excited about either.
On a suggestion note, I thing having both chem buggy and chem warriors in the same list is a waste. Right now 50% of your deck is dedicated anti-infantry with 3 generalist units. I'd probably drop chem buggy (but since you love it so much perhaps chem troopers) for a scorpion or stealth tank myself. - 7 years agoYou can't take down a chem buggy with GDI rocket troopers no matter what anyone says if they are moving. I've only been able to do it a few times because the player was inexperienced and parked his chem buggy right in the middle of my 2 sets of rocket troopers. On the contrast, you can easily take down GDI tanks and buggies with laser troopers even if they are moving. The only counter is vehicles and air power. It isn't balanced.
- BattaIia7 years agoSeasoned Aceif all you bring is a single laser squad and your job is to kill my predator tank, you won't ever fire a shot off. not even jjt do well catching tanks.
I mean, put it to you guys this way, if these units everyone claims are OP or unfair are indeed OP and unfair... how come they aren't used by the top players in the world? These guys are ALWAYS exploiting the strongest units. Let's see how far we have to go to see a chem buggy: Alright, top 20 players playing NOD aren't using it. Chem warriors popped up a few times, because they are legit scary right now. (on a side note, if you want something to complain about, a chem warrior beats a predator tank 1v1 right now. Of course that isn't any serious as the tank can just go in and out to shoot, but if left idle, a predator tank losing to a dedicated anti-infantry trooper is crazy!) - 7 years agodude it seems like u are unable to see whats happening. buggy isnt carrying but the reaction u force with the buggy is. as i said befor u cut out one class of tech with the buggy and that wins u the game. it is to strong! watch my nod games. i know how to play against buggy but thats not where u see how it is to strong
- BattaIia7 years agoSeasoned AceI watched all of your games. I seen poor players? But I did not see your chem buggy shut down the barracks. Snipers used to shut down the enemy barracks hard. That was rough. As is, rockets, lasers, jjt, mg with a blocker all do respectably well against chem buggy, and soon gdi is getting grenadiers who BEAT chem buggy. If the chem buggy shut down a building, you would see one in every NOD deck of the top players because that is INSANE value. But they aren't there because they don't. Sure, chem buggy may have the same effect on a bad player as a scarab does, heaven knows we get a post about scarabs every other day even though scarabs are legit trash, and an instant loss if someone ever plays them against a good player, but we still have players complain about them. Same with chem buggy. It's not OP, it's simply okay. If you want to try out your chem buggy against any of my decks, let me know and I'd be happy to do a private game with you. But they won't have the desired effect.
- 7 years ago
chembuggy is to strong.. it seems like u didnt watch any of my games. it just wins games on its own. specialy because it has raider. Unbelievable u are unable to see that just because most tib players are p2w guys without any skill or brain... to bad and srsly most of the games i lose are because enemie is running chembuggys. there is no other unit killing infanterie like that and it needs some balancing! i just played another 5 games and at least 3 of them got desided by chembuggy. if u cant relize it u are blind. buggy cuz a reaction if u just play infanterie instat your enemie goes lol and counters it with wheels or wardogs also buggys are fast and have raider. your flametroops dont.
- Shinerplunderer7 years agoSeasoned Veteran
GDI doesn't seem to have the anti-inantry version of the chem buggy now does it? I would want to suggest either a Gatling or electric themed anti-infantry vehicle. either a weaker tesla tank or a anti-infantry only gatling tank.
- 7 years ago
@BattaIia wrote:
And I did play with chem buggy. I dropped them for flames because chem buggies can't hold pads and are poor value, and synergize poorly with NOD's strong warfactory. I also tried venoms but the same issue persisted.Out of curiosity, would you tell us what deck(s) you are using?
- BattaIia7 years agoSeasoned Ace
@thealcani
Listen, you can scream until you are blue in the face that scarabs are OP. Won't change the fact that it isn't. Same with Chem buggy. You find it doing great value? Awesome! Keep it up. It's a fun unit to use. But it's not consistent enough for top players to consider it viable in the current meta. Why? Sometimes you kill 1 rifleman and they never build another infantry. Score. Sometimes you kill 3 jjt and then lose because something looked at the chem buggy wrong and it died on the pad you asked it to hold when the nuke went critical. Boo. That's why good players prefer chem troopers, they are consistent and reliable. Chem buggy is one of those units that is fun to play, but not in a competitive setting.
@Mister_Crac
Currently my NOD deck is:
Flames/Wheels/Bikes/Scorpion/Stealth Tank/Banshee - Oxanna
but I'm toying around with the basilisk since it is one of the only NOD units that can counter the avatar, and there is SO many avatar players right now it's silly. Thealcani is worried about chem buggies, but the avatar is like a chem buggy for vehicles AND infantry, lol.As for my GDI, I am running an MG deck centered around the mg team (which is easily shut down by both chem troopers AND chem buggies I might add) and finding good success. Poor chem buggie players get so angry when they can't get to the mg team as it rips their buggie apart =p but the jade missiles are problematic.
- 7 years ago
@BattaIia wrote:@thealcani
Listen, you can scream until you are blue in the face that scarabs are OP. Won't change the fact that it isn't. Same with Chem buggy. You find it doing great value? Awesome! Keep it up. It's a fun unit to use. But it's not consistent enough for top players to consider it viable in the current meta. Why? Sometimes you kill 1 rifleman and they never build another infantry. Score. Sometimes you kill 3 jjt and then lose because something looked at the chem buggy wrong and it died on the pad you asked it to hold when the nuke went critical. Boo. That's why good players prefer chem troopers, they are consistent and reliable. Chem buggy is one of those units that is fun to play, but not in a competitive setting.
@Mister_Crac
Currently my NOD deck is:
Flames/Wheels/Bikes/Scorpion/Stealth Tank/Banshee - Oxanna
but I'm toying around with the basilisk since it is one of the only NOD units that can counter the avatar, and there is SO many avatar players right now it's silly. Thealcani is worried about chem buggies, but the avatar is like a chem buggy for vehicles AND infantry, lol.As for my GDI, I am running an MG deck centered around the mg team (which is easily shut down by both chem troopers AND chem buggies I might add) and finding good success. Poor chem buggie players get so angry when they can't get to the mg team as it rips their buggie apart =p but the jade missiles are problematic.
Hmm. What a surprise! You run a NOD deck!
- BattaIia7 years agoSeasoned Ace
Yea, I've run a nod deck and a gdi deck since the day I unlocked NOD? Don't you? And I've mained NOD for the last 4 months? What's the issue?
- 7 years ago
I've never run a NOD deck except once after unlock. I didn't like the cheesy units and the stupid voices but that's neither here nor there nor relevant.
My post was in reference to how you always seem to defend NOD when in my experience nod seems to have the upper hand. I lose more games against NOD than GDI.
- BattaIia7 years agoSeasoned AceNOD is stronger than GDI in this meta. In the past one it was GDI by far. Not afraid to admit when I'm ahead. We will see how they nerf wheels because that is what is giving them such a strong advantage in the current meta.
- 7 years agothe top players are definitly not in the top ranks because of all the p2w guys. if u want to see good games u have to look close and if u do u will very fast find out that nod is op and that gdi can only win on high niveau by going lategame. u also will see that scarabs can be very strong if used in a earlygame combo and the chembuggy is op if used correct and not like most pll do just as only counter to barracks... but well u can yell as much as u want that iam wrong but since u didnt bring any good arguments u can f off
- BattaIia7 years agoSeasoned Aceyour argument is litterally "no u" and then you claim that I havn't given any good arguments. Fine.
Why the chem buggy is NOT OP:
Chem Buggy at level 5: Damage 80, Rate of fire: 0.5, Cost: 60 Tiberium
Cyberwheels at level 5: Damage 21, Rate of fire 1.25, Cost: 10 Tiberium
Cyberwheels do 26 damage per second and a chem buggy does 40. Yea, the chem buggy also gets a chem cloud that does AOE damage after a short time, so it definitely ramps up the DPS after it gets started. But when I lose wheels, I don't care at all and if I want can replace them immediately. And when you lose a chem buggy to 2 pred shots or 3 scorpion shots, you are really hurting.
Chem buggy SHINES when attacking rifles, shocks/flames, and snipers.
Chem buggy does okay at attacking rockets/lasers, jjt, mg squad, and chem troopers.
Chem buggy loses to defending grenadiers and wins on defence against grenadiers.
Chem buggy can NOT attack cyborgs or zone troopers, or it will die very quickly.
Meanwhile 1 cyber wheel does great at all the same things a chem buggy does, 2 of them will kill everything a chem buggy does okay against, and 2-3 of them will kill tech infantry.
So not only do cyberwheels greatly excell in the same job as a chem buggy, but they also require little to no micro, and they don't tank your economy each time you need to build one, and finally when you need something quick and zippy to hop on a pad at a critical time, cyberwheels do the trick. You can't afford a chem buggy to hold a pad when you are trying to get out the counters to get them off theirs.
So to sum up, cyberwheels do the job of the chem buggy for cheaper, and with less micro.
Look, a chem buggy is a good unit, don't get me wrong. And in some matchups and maps it can be downright nasty. But it's a glass cannon, much like the giga. There are plenty of strats to defend a chem buggy out there, and there are probably more people that play the chem buggy wrong and lose because of it than are good players that play it well. But none of those facts make the chem buggy OP. The developers released the chem buggy, and EVERYONE freaked out, so they jumped the price to 70 tib. Then the chem buggy was ditched by everyone as it was just too expensive to do it's job. Then they lowered it back down to 60 tib where they felt it was intended again and the community has been okay with it. You are the only person who claims the chem buggy is OP right now.
Finally, no, scarabs are never strong. Scarabs are good against dumb players, nothing more. There isn't a single strategy you can come up with that won't have your scarabs blowing up your own units, or sitting there eating up your own pop cap. There is no arguing that.
Now I await your educated and well worded arguments to the contrary, and not this "no u" you have been slinging in every one of your posts. - 7 years agochembuggy blows up the enemie base while cyber wheels are a 0 threat and i am rly surprised that it went untouched. its one of these units that deside games. cyberwheels are in a total different spot. but its fine i keep abuseing it and keep being pissed about trash devs if it gets abused against me by some good players.
- Shinerplunderer7 years agoSeasoned Veteran
Do chem buggies work against zone troopers or cyborgs? I was hoping to use it to counter those tech units. Also chem buggies/chem troopers rock. If you soak something with tiberium gas and launch a catalyst missile, a chain reaction occurs. I once saw a replay from @xMaksuss, he soaked a base in tiberium gas and launched a catalyst missile. Sure was very funny and a quick way to end a match, just launch a nuke after that.
- 7 years agono they dont work against lab units but they are fast enough to distract them and if u put the correct combo into your lineup it doesnt matters
- BattaIia7 years agoSeasoned AceThe fact they didn't get touched should tell you all you need to know about their power level 🙂
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