Re: tile blocking
When I think about "micro" I think about moving units along a specific path, making sure they have the right facing, etc. Focusing your attention on one unit at the expense of all others to move it back and forth across two tiles isn't really micro.
One solution would be that any unit already on a platform tile and moving does not count for platform control. So if you take one of your units and you move it back and forth it will still block, but it will not control the platform. If you want control you'll need a second unit on the third space. At this point you'd be able to block at least two tiles anyways.
This would also fix the issue with flying suicidal air units across platforms to change control.
One solution would be that any unit already on a platform tile and moving does not count for platform control. So if you take one of your units and you move it back and forth it will still block, but it will not control the platform. If you want control you'll need a second unit on the third space. At this point you'd be able to block at least two tiles anyways.
This would also fix the issue with flying suicidal air units across platforms to change control.