@NyergudsSo it would be impossible to give the unit a Locomotion Type that had Amphibious capability without coding in the Locomotor from scratch.
While I know that it's impossible to give a single unit two Locomotion Types, could an IF Statement be included to provide one of two different Locomotors depending on what Ground Type it's moving on.
If that wasn't possible maybe changing the passage types (adding a new type). Currently in the base game there are:
-Foot
-Track
-Wheel
-Float
Would it be possible to add an additional 'Amphibious' Movement Type, if so, how would I begin about doing that? (where should I start).
If that wasn't possible, would forcing every single vehicle to use Tracked Movement, and then giving Wheeled Movement to anything I want o be Amphibious, then changing Water Passage so Wheeled units can move on it. Would that work properly as a work-around?