The Problem with MG squads
Not sure what the devs we're trying here. A unit that walks slower than old people f@#k, takes all of a week to deploy itself, and dies to anti-infantry weapons in seconds or less. At least I can move my Snipers away from a squad of Shocks/Flame troops, but the MG fires peanuts compared to them AND dies faster for it. Sacarbs will deploy faster and one shot most units on top of being able to target air. MG is just a slower, weaker, squishier version of that. If I wanted to deploy wet tissue paper into the map I'd use basic riflemen.
Their deploy and pack up animations need to be sped up to be on par with the Tick-Tank as well as their movement speed. Only thing they're good for is harvester protection, that is, if they rush you with Infantry only.