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Anonymous's avatar
Anonymous
Not applicable
11 years ago

Medium-to-High Latency/Ping Issues and Rubber Banding

As a prelude to this, keep in mind that I do play other games (e.g. BF4) with medium-to-high latency and do not experience these problems on them - I have a ping of 190ms +/- 7ms variation. My typical experience with games is:

  • 200ms and below = zero issues. Some games might have input latency.
  • 300ms and below = lag noticeable.
  • 400ms = mostly unplayable, save extreme patience on the part of the player.

DA:I is a radical depature from what I am experiencing in every single other multiplayer game. I have tried both Battleping and WTFast and they have not resolved these issues. I have been through the diagnostic steps with your supports staff (very helpful and friendly, Korina is a great member of your team!) and did not resolve these issues. My latency sits at 190ms +/- 7ms.

Three separate issues:

Joining A Game Results In An Infinite Load Screen After The Cinematic

After the short cinematic (thanks for making it short 😕mileyhappy🙂, if a player has high latency to the session host, a loading screen is displayed. This loading screen does not terminate (tested up to 5 minutes on multiple clients). I'm the only one who has a relatively high latency.

Confirmed workaround: Only join games once the cinematic has ended.

Joining A Game With High Latency Sometimes Results In The Inability To Move

I can't determine the exact cause of this, but about every 1 game in 5 results in a session whereby I am unable to move (that is, after I have used the workaround in step 1). Again, high latency only, my EU friends have not experienced this. All my abilities work, I can't do anything but move.

Confirmed workaround: Rejoin the game.

Main Issue: Extreme Rubberbanding

Some backround, I'm playing Heroes and Generals (first person shooter): servers are in EU - no issues that I am not used to (190ms). I am alpha testing Camelot Unchained, server hosted on Azure in NA (280ms), zero issues that I am not used to. I frequent servers in EU in BF4 (170ms), no issues. I am beta testing Elite: Dangerous, same story - involved and complex combat at 180ms and I experience a level playing field.

With my experience with medium-to-high-latency gaming DA:I is by far the exception to the rule. When I say "by far" I mean an extreme departure from the normal, EXTREME TO THE UTMOST EXTREME. I have to demonstrate vast amounts of patience and comraderie in order to play with my EU friends. I love the game, but would love it more if I could play with my friends. I could continue like this, but working in software and working with sockets on a daily basis, I can honestly assert that there is a serious fundamental flaw here. I am experiencing a percievedlatency of up to 1 second. Using my dodgeroll ability on the archer, I don't actually move unless I actively spam the key - the animation plays, I see the movement on my client and then I snap back to within the range of the attack that I was avoiding.

The game is amazing, absolutely amazing, the single player is some of the best fun I've had in the past 5 years. I never liked DA1 and DA2. This is competely and utterly different and is an outright masterpiece. I just need to be able to play it with my friends on a competent level.

I am happy to expend any amount of effort to get this fixed, if you need any info just let me know.

18 Replies

  • DeltaAgent26's avatar
    DeltaAgent26
    Seasoned Ace
    11 years ago

    go to your start menu

    and in the serch window type services.msc

    in the new window, scroll down to where windows media player is, 

    right click and select properties,

    set to either manual or disabled

    I have noticed many, many times that rubberbanding was due to window media player sharing servies running in the back ground...

    I NEVER USE IT... so I disabled it, and it did help a little.

  • Yazid's avatar
    Yazid
    Not applicable
    11 years ago

    Checked here, i don't have that service running....

  • Anonymous's avatar
    Anonymous
    Not applicable
    11 years ago

    The fix for me was to remove tje 60 fps fix.

    remove everythin in game properties.

  • Anonymous's avatar
    Anonymous
    Not applicable
    11 years ago

    have same lag and inability to move but only when hoster is different regional zone and if host is changed to different region then get instant normal gameplay.,do not have any multiplay problems in any other games when host is in same region that makes the DAI problems

    would love a real fix

  • Anonymous's avatar
    Anonymous
    Not applicable
    11 years ago

    I've had this issue since day one.

    I have actually reformatted my computer (unrelated issue, drive died) and I installed a different OS (Windows 10 Preview). Fully downloaded the massive game from scratch.... and I am *STILL* getting severe rubber banding issues.

    (I've also swapped out my router with a spare one, just to test, and no improvement)

  • Enzar17's avatar
    Enzar17
    Not applicable
    11 years ago

    @riz_ wrote:
    Latency and FPS are totally unrelated. This is a latency issue and nothing to do with the 60 FPS non-sense. DA:I multiplayer is P2P, meaning someone in your part is the host. You might remember this type of multiplayer from games 10+ years ago. There is absolutely nothing you can do except find a good host, preferably physically near you (same state / region).

    I would agree , but I'm playing with a friend of mine who lives less than sixty miles from me, is in the same state, and has extremely fast internet. But I'm still getting the exact same issues with him as host as I'm getting in a quick match with four random people from across the world. It doesn't matter what we do, multiplayer is laggy to the point of breaking. I very much enjoy MP, especially co-op MP, but not like this.

  • Anonymous's avatar
    Anonymous
    Not applicable
    11 years ago

    Thanks, worked for me 🙂

  • Cortax77's avatar
    Cortax77
    Not applicable
    11 years ago

    Having the very same rubberbanding issue. If I start a multiplayer hosting myself I have no problem whatsoever but if I join any other I get it and the only way I can move around is jumping around like a frog as that seems to remove the lag somewhat.

    Just got the game so hadnt even heard of the fps trick so no, I dont have it or ever had it so thats not the problem. I can play Battlefield 4, several MMO's like Star wars tor and Star trek online withpout any issues and I also play elite Dangerous with friends without any issue. The only game that keeps rubberbanding in multiplayer is this one.

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