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That's true that the reaction around you to breaking things could be improved! Sometimes those reactions or gasps of shock were the funniest things in other games.
I think they’re referring to how, in other games, NPCs reacting to your actions can sometimes be funny, like when someone yells, “What are you doing?!” as you destroy their vase or loot their chest. That little touch of realism adds humor and immersion. Unfortunately, in The Veilguard, there’s nothing no reactions, no consequences. It’s not immersive, and it’s certainly not funny. If anything, it feels like a missed opportunity to make the world feel more alive. I completely support the point about improving these interactions. It’s a simple fix that would go a long way in making the game feel less lifeless.
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