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d56776934feae7ad's avatar
d56776934feae7ad
Seasoned Newcomer
2 months ago

After the recent patch

The patch notes weren't very specific when it came to ability balance changes, though I believe I know what one of these changes were. The speed of the mage's ability Entropic Sphere had the projectile speed increased. I actually like this change as it was feeling too slow at the launch of the game. I have a problem with this change however, and that is the fact that it is moving so fast that if I let the ability go its full duration enemies tend to leave the affected area (and I have max AOE range size). I have to force the ability to end early in order to ensure that the enemies get hit by the big explosion at least 85% of the time. 

Let me reiterate, I do like the increase in the speed, but I feel like the vacuum pull of the ability needs to be increased as well so that enemies are still being hit by the biggest damage portion of the skill.

On a side note; has anyone else noticed other abilities that were adjusted after the patch?

 

  • AxurZarrk's avatar
    AxurZarrk
    Rising Newcomer

    Yes I’ve noticed this too and have the same issue. It just kind of shoots by enemies now and leaves them behind.

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