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Replying to keep up to date on this.
My dagger bugged out, then I did Weisshaupt, then it bugged out again shortly after. As a completionist, this very much frustrates me, so I am feeling everyones pain.
From my observations, the game is registering the dagger when you use it for the companion abilities, but not for anything else that requires it. To make matters more convoluted for me, the loop of my dagger HAS been appearing on my character, but still the chests, walls, altars and shrines cease to respond. I even created a separate save and used cheats with it, in case that allowed some form of override, but alas, it has not worked.
Certainly hope we can get some form of resolution on this quickly, because, like others in this thread, I'm playing this to chill after long hours at work, and the frustration of a core function of the game not working induces stress, and thus makes me not want to actually play. ☹️
New patch went public. Checked on SteamDB. Let's see if they've actually fixed this bug and address it on the patch notes.
EDIT:
- Fixed instances where Rook forgot they already had the lyrium dagger and could not interact with treasure chests and altars.
It's included in the patch notes! I hope this actually fixes the bug!
- LoreDarkclaw9 months agoSeasoned Novice@ezrylle Seems like the patch has fixed the issue, based on my preliminary exploration. But we should probably be on alert, just in case it happens again.
- Darkwing_Duckie9 months agoNew Traveler
I'll give the new patch a shot later. - But now I'm torn, go back to my save with the most progress vs staying where I rolled back.
Any idea if the new patch fixed the dagger for save files that have already lost it?
Really hope I can just load the save I have and save 12 hours 🤞
- LoreDarkclaw9 months agoSeasoned Novice
@Darkwing_DuckieIt seems to have fixed the issue entirely from I can see, but I haven't thoroughly explored that. But the 2 save files I have both could access the chests and things since the patch, so fingers crossed it applies to all the saves.
- Darkwing_Duckie9 months agoNew Traveler
Thanks! I can confirm the bug has been fixed me for me and the dagger is usable. - (It's still not visually there on my character; but I can live with a visual bug if the altar/chest interactions still work as intended) - Very glad they patched this and saved me a dozen hours.
- EA_Illium9 months ago
EA Staff (Retired)
Hey Everyone,
Thank you for grabbing the latest patch from the team and confirming you can open Unique Chests!
Solving this thread, if you are looking for more information on the latest patch check out our post; Dragon Age™: The Veilguard Patch 3 (PC/Console)
Cheers!
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