Forum Discussion

maiaelanora's avatar
maiaelanora
Rising Rookie
22 days ago

can't access journal, inventory, or companion screens

Using keyboard and mouse. I triple-checked the key bindings, I tried re-mapping them, I have tried everything I can possibly think of. I verified my steam files. I did everything. 

I can't play the game. I'm all the way to Bellara and I can't do anything. I paid 80 dollars for this game, and I can't even play it. What's the point? What good were those much-lauded "200,000 hours of play testing" if you can't make the BASIC FUNCTIONS work? 

Bashing my head against the wall for several hours until my brain bleeds would be more useful and enjoyable than this. All I want is to play this game. All I want is to use the game I paid so much money for. 

  • A bunch of stuff is locked for a while for absolutely no reason. (I mean, I assume it's to not "confuse" people, but this way seems way more confusing.) Companions, for example, you can't even open the screen until the first time one of them levels up their relationship with you, which for me didn't happen until I hit the end of Bellara's intro quest. If you're not yet to the Veil Jumpers camp, I wouldn't worry about it.

  • Roxxsmom's avatar
    Roxxsmom
    Rising Novice

    I'm having the same issue and still can't access the character screen, inventory, or companion menu even after joining up with Bellara. I've read elsewhere that the I starts working after the tutorial is over and you leave the lighthouse, but they were incorrect, evidently. Hopefully it will unlock after I've completed Bellara's quest. It's not critical yet, but at some point I will want to buy and sell things and see what I've actually picked up.

    • ShotFromGuns's avatar
      ShotFromGuns
      Seasoned Traveler

      Companion screen IIRC takes the longest. I don't think you get it until one levels up their relationship and/or you have more than one piece of gear for a slot.

      Buying and selling you don't need to look at the inventory for. You just talk to a vendor. Only faction vendors will buy your trash; everybody else only sells. Both are done by talking to a vendor and then, if needed, toggling in that menu between their buy and sell screens.

      Your own character screen you should be able to view sometime around when you get gear to swap between. 

      I recall the game being extremely bad at telling you when these things actually open up, so triple check what your controls are bound to and try those keys/buttons every so often.

  • ShotFromGuns's avatar
    ShotFromGuns
    Seasoned Traveler

    A bunch of stuff is locked for a while for absolutely no reason. (I mean, I assume it's to not "confuse" people, but this way seems way more confusing.) Companions, for example, you can't even open the screen until the first time one of them levels up their relationship with you, which for me didn't happen until I hit the end of Bellara's intro quest. If you're not yet to the Veil Jumpers camp, I wouldn't worry about it.

    • maiaelanora's avatar
      maiaelanora
      Rising Rookie

      This is bafflingly horrible game design. Like, we pick up items but can't look at them. We get approval but can't look at our companions. WHY. 

      • ShotFromGuns's avatar
        ShotFromGuns
        Seasoned Traveler

        Because EA owns Frostbite, so, by god, they're going to force every single studio they've gobbled up to make their games in it, even when it was never designed for RPGs and works hideously terribly for them, with basic, standard, expected RPG features having to be kludged in.

  • Roxxsmom's avatar
    Roxxsmom
    Rising Novice

    This is an older post now, but if anyone is starting the game and runs into this issue, I can confirm that these features do unlock eventually. For me they all had unlocked by some point during or after Bellara's quest. It doesn't seem there is a set point in the game that triggers this, so maybe it's related to time played or something? I did get some tutorial information when it unlocked, finally.

    I agree that better design would have opened these features earlier, or at a set point in the game for everyone at least.

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