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NordFirefighter
Certain actions within the Necropolis, such as resolving issues with restless spirits and undead, can influence your standing with the Mourn Watch faction. While some of these tasks are part of marked quests that clearly reward you with Faction Strength, others are unmarked and may not provide explicit rewards.
For example, the quest "Hauntings: Deathly Curiosity" involves dealing with a malevolent spirit in the Necropolis. Completing this quest grants rewards, including Mourn Watch Strength. As per GamerGuides
However, other unmarked activities, such as calming spirits or addressing minor disturbances, might not directly increase your Faction Strength. This design choice encourages exploration and immersion without always providing tangible rewards for every action.
In contrast, in areas like Arlathan Forest, certain hidden quests and mysteries do actually grant Faction Strength with the Veil Jumpers upon completion. The difference in rewards between regions and factions may be intentional, reflecting the unique dynamics and values of each faction.
If you believe that specific actions should yield Faction Strength but do not due to bugs in the save, or how the game is being saved as per your choices, we can send that over as feedback.
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