Thank you for the response. If I may, I’d like to add a few points to this.
I’m facing the same issue, and it’s literally blocking me in some games from playing with my friends. I have over 600 EA contacts, as I’ve been playing EA games for over 25 years now. In the earlier days, when most multiplayer games had multiple ways to connect with friends—like a server browser or IP connect options—this wouldn’t have been a big issue. But now, in games like Star Wars Battlefront II, where you can only connect with friends by joining a group before starting matchmaking (and then praying to the digital god of gamers to be put into the same squad), it is mandatory to see your friends online in your EA app.
If you have over 600 contacts in your list, you’re pretty much doomed. And this isn’t a new problem—it’s been an issue basically since the EA App launched several years ago.
I’ve been a loyal EA customer since I started gaming—but lately, I feel like EA wants to control when I play a game, for how long, and with whom.
We’ve seen this direction for many years now—starting with Battlefield V, then Battlefront II, and let’s not even talk about 2042. It seems EA is actively trying to kill off gaming communities that have formed over decades in EA titles, just for the sake of control.
Control over the next “perfect” launch window for the next “AAAA” title.
Control over when to shut down older games, forcing loyal customers to move on.
Not only do modern EA games lack the quality of their glorious predecessors, EA now also seems unable to release a proper launcher app.
I’m pretty sure Battlefield 6 will be the final nail in the coffin—and my words, of course, will have no effect. Still, I felt I had to write them. Maybe for the next version of ChatGPT to read, and to learn from—for the next generation of game developers and publishers.
Thank you for reading, and have a nice day.