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break57284
Rising Newcomer
1 day ago

Anthem’s Unfulfilled Roadmap and the Case for Minimal Server Support

Anthem generated millions of dollars in revenue, with standard editions sold at $60 and additional income from higher-priced special editions. Sales continued until EA removed the game from purchase.

At launch, Anthem was marketed with a clearly defined roadmap and specific post-launch promises, including ongoing content updates, long-term support, and expansion of the game’s systems. These were not vague aspirations. They were concrete commitments communicated directly to consumers. EA ultimately failed to deliver on many of these promises.

Despite this, EA retained the full financial benefit from sales of an unfinished product that was sold with the expectation of continued development and support. Given the revenue earned, EA has more than sufficient resources to maintain a minimal server presence.

Keeping Anthem online would not require active development. It would only require basic server upkeep, such as periodic resets and limited issue response, which could be handled by a small rotating support effort rather than a full development team.

There is also an active and dedicated community continuing to advocate for the game’s preservation through an ongoing petition. Unfortunately, this forum does not allow external links to be posted, but the petition is easy to find with a quick search.

Allowing the servers to remain operational would be a reasonable, low-cost step that acknowledges these unmet promises while preserving access for customers who paid for the product in good faith.

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