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XxINFECTDEADxX's avatar
1 hour ago

Feature Suggestion: Scale Movement Stamina Based on Height/Weight

 Classes the Issue: In past Fight Night games, 6'8" heavyweight builds completely dominate online play because there is no stamina penalty for large fighters constantly back-pedalling. Shorter fighters gas out just trying to close the distance.

The Solution: Implement a movement inertia and weight penalty. Larger fighters should expend more stamina to move backwards rapidly. Conversely, shorter, more compact fighters should have a stamina advantage when cutting off the ring and moving forward. This creates a realistic "risk vs. reward" for picking a giant fighter.

1 Reply

  • I love fight night it's my actual favourite game UFC all of don't even come close to as fun as fight night and IV been playing FNC for coming close to 15 years and yeah if there are plans to make a new fight night please take this very seriously and is probably the big reason it lost its popularity...

    FN has the potential of becoming one of if not the best fighting Sim yous have ever made tbh I don't think that's something you can say about UFC ... FN is like 20 years old and people still play it online but unfortunately this is ruining the game everyone taking advantage of being a 6'8 fighter and then glot about be so good is extremely frustrating to the people who play and take the game seriously please and thank you 

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