Bug: Megalith Lieutenant Boss Fight
During the boss fight with Megalith's Lieutenant, my wife and I ran into several instances where the hit box for the circles on the ground would hit us when we were no where near them and they exploded. We were able to over compensate for the issue and have long since made it past the fight, but we couldn't help but feel like something was certainly off about where they were being drawn and where we would take damage (or defeat) when they exploded.
It is entirely possible we were missing a mechanic about how the fight transgressed as well. Also completely possible it could be an isolated situation from the PC we are playing on. I'm just stating that from our view and opinion something certainly seemed a bit off about that mechanic in the fight.
I would like to add, it wasn't something we didn't figure out how to work around, and as I stated before we managed to get passed the fight and have since moved on. I just thought it might be helpful to mention in case there might be some validity to the situation that might need to be corrected.
On another note, Split Fiction has been an incredible journey for my wife and I thus far. We have been enjoying every microsecond we've put into it! We believe we might be nearing the completion of this master piece (although we are hopeful we are wrong, because we've been enjoying it so much!). Fantastic work from everyone on Split Fiction!