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tubular1450's avatar
tubular1450
Rising Novice
20 days ago

Split Fiction: 30ps docked, higher handheld. Please add FPS unlock for docked!

Playing the beginning of Split Fiction on the Switch 2 - love it, and I'm so glad it was a launch day port. Waited to play it see if it came to the platform and sure enough! The crossplay can't be overstated enough, either.

I have one question/request, though - I've noticed while playing docked on the TV that the framerate is 30fps. When I undocked it to play portably, however, I realized the game was running much smoother! I'm not sure if it's at 40fps or just generally unlocked and running between 30-60, but it feels great, whichever it is.

Would it be possible to offer the option to unlock the framerate while playing docked on the TV? The smoother/higher framerate in handheld mode feels great, and I'd love to have the option to allow for that in docked mode, too. (Even if the option is only for a 40fps performance mode, that would be awesome - I have a 120hz TV that is capable of it and would love it.)

Thank you!

(One extra note - I noticed a video review mention that while docked, certain sequences seem to run higher than 30fps, and then the game will revert back to a 30fps lock afterward. I'm not sure what's going on with that, but if it could be unlocked throughout, that would be awesome!)

5 Replies

  • tubular1450's avatar
    tubular1450
    Rising Novice
    19 days ago

    Yes, it is! Why do you ask? Should the game be running in a 40fps mode with a 120Hz capable TV?

  • tubular1450's avatar
    tubular1450
    Rising Novice
    16 days ago

    HeyEA_Leeuw​, just wanted to follow up on this - I’m curious if you were wondering about my TV in the event that can make a difference!

    I even dropped the system resolution to 1080p in the Switch 2’s system settings and Split Fiction did not activate a 40fps mode - still 30fps.

    But I’d like to know what your line of thinking is!

  • EA_Leeuw's avatar
    EA_Leeuw
    Icon for Community Manager rankCommunity Manager
    16 days ago

    Hi tubular1450​,

    Thanks for following up! I checked in with the team, and here is what they shared about the framerate differences between handheld and docked modes on Switch 2.

    By design, the game is locked at 30 frames per second in docked mode. The Switch 2 does not support Variable Refresh Rate (VRR) in docked mode, meaning unlocking the framerate would cause noticeable stuttering on most TVs. That is why it is capped at a steady 30 frames per second for a smoother, more consistent experience.

    In handheld mode, the game does take advantage of VRR, which is why it can run at variable framerates, usually in the 30 to 45 frames per second range, without visible issues.

    It was also mentioned that the 40 frames per second mode in docked would not solve this because some areas of the game would still dip below that, causing visible stutters without VRR.

    Right now, there don't seem to be any plans to add alternate framerate modes for docked play, as this would likely cause more problems than benefits on current hardware.

    I hope this helps clarify things.

  • tubular1450's avatar
    tubular1450
    Rising Novice
    10 days ago

    Hey EA_Leeuw​, sorry for my delay in getting back to you. Thanks for checking with the team!

    I had wondered if the lack of VRR in docked mode had something to do with it - what a bummer (come on, Nintendo, figure that out please!).

    Definitely understand the team's decision to stick to a stable 30 in that case. I don't know if they would consider a toggle to optionally unlock the framerate for those who don't mind the instability and/or to futureproof the docked mode for if/when Nintendo (hopefully!) implements VRR - that would be pretty great if they were open to it! :)

    Regardless, thank you again for your insight here. It's great to know the reason why straight from the team. I hope you have a great week!

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