Forum Discussion

mariohomoh's avatar
mariohomoh
Hero (Retired)
3 years ago

Re: Car slides during the turn

Hey! There's no sound in the video? It'd be helpful to be able to hear the tyres working.

Also your setup. Knowing how you set up your car would be useful so we could know what to expect from it handling wise.

That said, I see no modulation from the brakes. They're either on or off. About the same for the throttle except for a moment of half throttle application.

It's key to have the proper pedal application to keep the car balanced throughout the corner. All phases of a corner, entry mid and exit, demand different tasks and workrates of your tyres. With a "binary" braking technique (either full braking or no braking) the weight/load will be all over the place and the car is prone to have an axle or tyre overwhelmed and giving in.

Hence the excessive scrubbing and slide.

14 Replies

  • I think even full TC can't cope with abusing throttle this much. 🤭

  • mariohomoh's avatar
    mariohomoh
    Hero (Retired)
    3 years ago

    Like @Blackbird90 is hinting at and like I said before, you'll need to work on that footwork. Both the brake and throttle application.

    Two examples of braking and throttle application for F1 cars. If you can't make sense of those graphs, let me know 👍

    There's a slope for the braking and a modulation of the throttle for a reason. You need to keep the correct tyres properly loaded. That entails both not overwhelming them (too much braking and steering at the same time for instance) and not underloading them (abrupt release of the brakes or abrupt throttle application while cornering, unloading the front tyres).

    For downforce heavy cars like F1, you still need to account for the gradual loss of grip as the speed goes down. On the example below, the "A" car is a F1 car. Notice how there's a first, shallow slope for the first part while the driver brakes in a straight line, and a more sharp slope as the driver trail brakes into the corner.

    The "B" trace is for a GT3 car. It's a different approach for the same corner, trail braking deeper into it. 

    Both cases however are notorious for not having a "on or off" braking.

  • floresua's avatar
    floresua
    Seasoned Newcomer
    3 years ago

    Why I didn't have a such problems in F1 22, only in 23?

  • mariohomoh's avatar
    mariohomoh
    Hero (Retired)
    3 years ago

    @BERGoDAVThe handling model improved. I don't use assists but I guess those got rebalanced as well, @ScarDuck14 can speak to that.

    The point is, there's no way you're going to have a balanced car and be able to take those corners fast with those abrupt inputs. That would be unrealistic.

    No one should expect a car to take a slow speed corner like if it was on rails if braking and throttle are applied like that.

    If you're willing to give it a shot, there are many good resources and guides out there, including Youtube. We can certainly point you in the right direction.

    First thing you should look at are Trail Braking guides. Or guides to turning off ABS and TC - even if you don't intend to turn those assists off, these guides will teach you the proper technique.

  • Meza994's avatar
    Meza994
    Seasoned Ace
    3 years ago
    @ScarDuck14 Tyre model got more foregiving in F1 23 than in F1 22 though.. Does the full TC say that you wont have any tyre slipping?
  • ScarDuck14's avatar
    ScarDuck14
    Legend
    3 years ago
    @Meza994 Have no idea 🤷🏻‍♂️. It’s not a case off simple wheel slip. It’s bizarre. Which alone points to it not being right. I’m pretty sure TC has not been properly set and tested. Be it due to the tyre model or handling model.

    The weird behaviour happens exactly when tyre grip drops off.
  • Meza994's avatar
    Meza994
    Seasoned Ace
    3 years ago
    @ScarDuck14 In all honesty i can not find much weirdness, for example in canada the hairpin they never start pushing the throttle as early as in some of the "problem" videos where go full throttle with extreme steering angle.. They dont do that IRL nor in time trial, they never start before half way through the corner and only slowly increase it because its such a tricky traction zone + they use higher downforce than the game suggests..

    There might be some things not working 100% right when having auto gears and full TC but id really say most of the mistakes is too extreme inputs, they just made full TC less controlling as you wished for
  • ScarDuck14's avatar
    ScarDuck14
    Legend
    3 years ago

    @Meza994I don’t use TC so it doesn’t cause issue for me. But for those it does. I’ve driven pretty much every racing game since pole position. And when they started adding in game TC. No TC has ever acted this bad. Yes I expect it to break traction with extreme inputs but as with TC IRL you should still be able to catch it as I have extreme amounts of experience with. But you can’t the front wheels stick and car just rotates round.

    But not going to argue the point with you as your always right 🙄

  • mariohomoh's avatar
    mariohomoh
    Hero (Retired)
    3 years ago

    @Monzstar83 yep, love this video! It's not new but I often mention it (not here, naturally) when talking about maintenance throttle and using the gas to keep the car on the limit in tin tops. I'm not sure what connection you're seeing here to the discussion?

    I mean, there are definitely some, but I could see people trying to argue both ways here.

    Senna's iconic blips, as I believe going from memory that Mansell also noted:

    • Helped on those old turbos to keep the turbo spooling and have immediate power on exit instead of having to wait for the turbo to wind up as the engine revved from a lower range
    • Helped keeping the car on the limit by redistributing the load quickly and keeping any wheel from locking up
    • Would hardly work on today's heavy cars as it's all about platform control and humongous downforce,and the blips are detrimental to that - still valid and useful for GT or low downforce cars though, as I said. Driving the likes of the FF1600 and with no time you'll find yourself instinctively doing that to keep the car balanced throughout all phases of the corner 

    In a way, Senna used the throttle much like Schumacher and Alonso (on his earlier run) used his steering: extracting extra performance from the car either by keeping it balanced or to exploit those instants of traction loss to get extra rotation out of it.

    Much like ScarDuck said, even with TC on real cars you can feel the car losing it and correct it. Those with an extra sense for it can use that to their advantage, or fine tune their butts to know precisely when to let it go (or to blip it) to keep the tyres hard at the work you intend them to do.

    OP's inputs in those videos unfortunately don't fall on that bucket and aren't going to work on a 2023 car, or on F1 23 game.

    This discussion sidetracked to the throttle application, but the braking should not be understated. With that "boxed" braking (0-100-100-100-0 with no in-between and no gradual release on corner entry) it just aggravates the slides as the car is unbalanced, struggling to go through the mid corner, and not properly loaded to take on that similarly abrupt throttle stomp.

  • Monzstar83's avatar
    Monzstar83
    Seasoned Ace
    3 years ago

    @mariohomoh regarding the throttle, I thought it backs up what your saying, in that the repeated stabbing causes lots of understeer/oversteer combing with turning the wheel past the point of traction

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