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I've just finished a 100% Grand Prix on level 87 as Magnussen (which was really close to my teammate with the default setup) Which has always been the way Codemasters say to do it. Auto ERS
Qualifying results, I couldn't get much closer to the Hulk. Yes I'm 2nd to last, but I am in a Haas so expected to be down there.
Race results, finished 7 places higher up and 18 seconds in front of the Hulk.
My times to show I'm doing nothing out of the ordinary
And the Hulk times
So again I fail to recreate the problem. I'll try 1 more time around Austria on 87 with Max as my teammate.
I also noticed there were not too many ERS/DRS trains in the race result pages.
!00% race in a Red Bull. Level 87, Max as a teammate. At Austria. Auto ERS.
Qualifying Results, Within 2 tenths of Max (which is acceptable) But probably need to knock my level down by 2.
Race results Max only did 1 stop, while I did 2 (I did think of 1 stopping, but my engineer doesn't suggest alternative strategies)
My conclusion is that if you have it on the right level, the AI aren't faster in race than qualifying.
I'm not being patronising here, Just trying to help, but maybe some need to refind their AI level again on this year's game.
Last year I did all 26 tracks using this method And my average over all tracks was 91, this year my average over all 25 tracks is 85. That's like 6 tenths a lap difference. If you do use that method I suggest using Alonso (2nd best driver in the game) as your teammate. You can do all 25 tracks in a few days, but will make the game so much more enjoyable. Make sure you set the weather to clear.
If you don't have the time to do all tracks, here are the tracks that came out as 85 when doing this year's game. But everyone has their different strengths around different tracks.
Australia
China
Miami
Imola
Austria
Hungary
Monza
Abu Dhabi
I've never had the straight line speed problem that is being reported while doing these tests(OK, this is just GP mode) or in my driver career (but started in F2)
- TexiPL11 months agoNew Scout
Does it really take you 2 months and still no any update. It's bug with big impact. I can not play carrier mode as the AI is bugged. I just bought game to play this mode and 3 months after release game mode with most changes is unplayable. @EA_Vendcera
- BombasticTimmeh11 months agoNew Adventurer
AI just doesn't use overtake in their qualifying laps. They leave it on Hotlap, wich in this years game isn't nearly draining the battery over a lap.
So they reworked the ERS model, but they forgot to change the AI behaviour correctly.
Very bad. - TexiPL11 months agoNew Scout@BombasticTimmeh Yes thats fact but It is so annoying that while playing singleplayer I can use only hotlap mode althught overtake is avalable or AI can't keep my pace and during multiplayer I forgot to use full ERS cause i get used to not deplay full power.
- EA_Vendcera11 months ago
Community Manager
Hey everyone,
the team has worked on some additional improvements to AIs use of ERS, delivering hot lap times more representative of their race pace. The change will come into effect with the v1.10 patch on Monday.
You can find the full patch notes here:
https://answers.ea.com/t5/Updates-News/F1-24-PATCH-NOTES-V1-10/td-p/14037719
-Vendcera
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