Forum Discussion
48 Replies
- Apophis-STR5 months agoSeasoned Ace
Because a problem is a problem, there’s no conflict as different people work on investigating and patching different things.
- delipride3215 months agoRising Traveler
No fanatec SDK, at this point you gotta be either joking or doing it purposely
- NikPanka955 months agoNew Traveler
Title:
AI too strong on inters + broken weather logicMessage:
In F1 25, the weather system is still broken. In a race with light rain, the game forces me to start on intermediate tyres even when the track is nearly dry. It won’t let me switch to slicks, even if they’re clearly faster.Worse: my inters overheat and degrade within a few laps, while the AI drives as if the track is bone dry — no loss of grip, no overheating, no tyre wear. It’s impossible to race fairly in these conditions.
It’s ridiculous that F1 still has these basic issues in 2025. The crossover logic and AI tyre handling in the wet need urgent fixing.
- r083rtf15 months agoSeasoned Hotshot
It's good that the pace of team development has been slowed.
An interesting and realistic element of the career would also be to include one (or two) BIG RESETs in the regulations. This would be announced, for example, at the beginning of the season (or two seasons earlier), and each team, knowing about it, could either develop their car until the end of the season OR conserve resources for the next season. As part of these changes, the engine power level would also change (randomly). This could affect the performance of all teams and lead to more driver transfers. All upgrades would be removed, and teams would only be able to start improving their cars after the last race.
This would make the career more attractive!
- cr1ngedclient5 months agoNew Scout
Guy has clearly never played enough of past titles to know, would rather suck up and defend EA for their laziness this year.
- xxGCxx5 months agoSeasoned Newcomer
I have played F1 Games more than 15 Years and this game has defently a problem.
Like a other users said, the AI has to much speed and it seems that they have unlimited ERS. If you look at the charging lights you notice that they never charge their ERS but still have enough ERS, whilst we are struggling with it.
In F1 24 you could have a good fight over several laps with the AI and then you saw that they have to charge the ERS like in real life. It was so more enjoyable. Now the only situation where the AI charges their ERS is when the SC/VSC ist deployed. - soufxn5 months agoSeasoned Novice
Still nothing on the missing APXGP Team Pack from the Iconic Edition that was bought prior to July 11. This is like the F1TV Pro Sub issue from last year, baited people into pre-ordering, and then silently "forget" to give people what they've paid for. Unsurprisingly though, the F1TV Pro Sub issue happened again this year if you'd believe that lol.
- ShawnTaute5 months agoNew Novice
EA_Groguet Well if they can give a update regarding a fix for the game stuck on a splash screen. Has been months now with no feedback
- fpyfa0n2onxg5 months agoNew Traveler
What about Fanatec SDK on Xbox? For real? Why it is not even on the "Awaiting Patch" list?
At this point it feels we are yelling at the sky for this to be added.
- Sahinomur445 months agoSeasoned Novice
Yes, you're right; everyone has their own problems, and they can voice them. I agree. But if you've played the game, it's incredibly bad. I've played F1 20, 21, 23, and 5,000 hours. I was playing at 110 AL with all assists disabled. In this game, they give me a 1.5-second lead per lap at 94 AL in the rain. At first, I was wondering if it was just me. I've seen the forum. Everyone has the same problem. In my opinion, the F2 numbers are the point that shouldn't be discussed alongside this inconsistency. After all, the main dynamic of the game is always on the track. If there's a bad experience on the track, the game is bad.