Forum Discussion
Hi all,
Us as a community should be very dissatisfied with EA. The lack of communication since the DLC was announced in November is actually just disappointing.
There are racing league owners and runners out there who are dependent on this type of communication. Communication that needs to be had so the community stays together.
League racing is dying as it is and this puts the cherry on top of the cake. Sort your **bleep** EA.
Real F1 can't even figure out it's own regulations or how to get these cars working, so I think we can give Codemasters some slack when it comes to trying to recreate them in a video game!
Be serious, if you took these current regulations as they are, how would it play in the game?
Casual players would be baffled as to why their cars are losing power and slowing down rapidly on a straight at full throttle. It wouldn't be fast, it wouldn't be fun, and they'd stop playing and say F1 25 was better!
But if Codemasters do something different to keep the game fun, players will complain it's not authentic to the real F1 26 season.
What do you do?
Considering the impending changes over the next couple of months in the real sport, I really wouldn't be surprised to see the DLC pushed back to August/September. Quite frankly, that's probably not a bad thing!
- dwin201 month agoRising Hotshot
Good points.
One additional point - this goes beyond casual players. Experienced players would have to relearn how to get good times in the game such as not maximizing corner exit speed in order to reduce lap time (per the instructions given to Hamilton at Suzuka), or learning how to constantly look down at the wheel to monitor energy levels (rather than keeping eyes on the track and other cars).
To your point - not sure how much fun doing things like that would be to play.
- SDGMatt1 month agoSeasoned Ace
Yep, that was exactly my point. I think Codemasters are between a rock and a hard place here.... Give players an authentic game realistic to what the real cars are doing, and chances are, experienced players and F1 fans will find the driving boring and slow, and casual players won't have a clue why the cars are slowing down and quit playing. For that reason, I really would not complain about just getting a cosmetic update, liveries, 2 extra cars on the grid, new team names, and a basic functioning active aero and boost mode. Plus the Madrid Circuit and surely that's a reasonable £12.99 or so.... I would be annoyed to pay more than that unless it was a proper 2026 regulation update with full physics.
- Nellix821 month agoRising Ace
I totally disagree with still having a game preset for everything, purely arcade. For me, as an expert, it's boring to just tweak bars and pressures to find something else. Timing and wear are preset, we have the trick of making the front slide in Q, a lot of bugs, okay, that's history... we still can't split, we don't have squiggles, we don't have regulated cuts, 97 tracks, a game where you just have to twist and turn to find performance, and I want another 25? Nope, a 26 even with superclipping is fine as long as it has different physics. The cars are lighter, narrower, and smaller. How can you even think of using the physics of the 25 is something for serious, serious incompetents in my opinion.