** TYRE TEMPS IN THE RAIN - ESPECIALLY AFTER A SC **
@Vampire_OOE @EA_rephii
I agree with you that the patch did its job and the AIs are "less unfair" to compete against, BUT.. I also had issues with tyres temps after a SC in the rain at Miami..
Season 3, Round 4 (Miami) - the AIs were at 100%, the track was DRY and I started last (actually, P21, because Gasly got a penalty) and then I was able to catch up with everyone else, little by little..
It started to rain around lap 11 - everybody pitted for Inters and then at about lap 20 (of 29 - 50% real life race distance) George Russell was leading, with me on P2 and there was a Safety Car..
From laps 12-20 (in the rain), I was still able to catch up and even overtake a few more guys, until there was just me and Russell and I was slightly faster than him (even in the rain) - coincidentally, the SC happened exactly when I was about to actually overtake him - and during the SC, none of us were doing anything to keep the tyres warm - we were just driving behind the SC for 3 or 4 laps, but when the race resumed..
I had absolutely NO grip at all and the AIs were just as fine as they were before the SC - I was literally losing the rear and spinning on every damn corner (had to use a zillion and a half Flashbacks) and it was SO annoying!!..
Then I decided to check the tyre temps and saw that all of them were around the 60s ºC (very cold, of course) and I assumed that was the reason why I had absolutely no grip - the problem is that no matter how hard I tried, I just could not heat the tyres up, back to the ideal temps (around 90-100 - I believe that goes for the Inters as well, right?), so..
I can only guess that there IS another serious problem here that needs solution or at least some adjustment - in this case is how HARD it is for the PLAYER to keep the tyres in the ideal temp range (even on a dry track) and how EASY it for the AIs to do the same (or even that the AIs are just not affected by tyre temps at all - also shown with their strong race pace right after their pit stops, while the player needs at least a whole full lap to heat up the tyres after pitting) - once again, this is completely unbalanced (as so many other things seem to be between the AIs and the human players)..
My conclusion for now:
It's not just the top speed, or acceleration, or overall performance that's completely unbalanced between AIs and the players - it's a bunch of other things (big and small) and those need fixing/adjustment as well.
Sadly, it's still unfair and frustrating to compete against the AIs in this game, which pretty much kills and takes away most of the fun from the career modes (which a LOT of people - including me - enjoy).
Also, this makes me wonder if all of this was just a really BAD job by the devs/progs - just a messy and sloppy work, OR if this was all actually done on purpose, because someone thought those were good ideas and good things to do when coding the AIs for this game..
I don't want to sound like an a-hole and I don't want to be unfair or disrespectful to the professionals working to make this game - I'm actually thankful for your efforts, including in releasing patches to make it better - but come on.. releasing a game with this level of issues is just REALLY bad.. (I have to agree with maybe doing a lot of beta tests the next time?) - please, work harder to 'fix' the game and try not to make the same mistakes again in the future - I love this F1 series and sorry for what I'm gonna say, but.. I honestly consider NOT buying the next games and.. yep, it used to have a LOT LESS issues when Codies was not part of EA - just sayin'..
What I mean is: we all KNOW that EA CAN do a better job (if they really WANT to), so.. come on, EA - don't disappoint us!
Cheers!