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arkaking's avatar
2 years ago

DirectX function "m_devicePlat-> CreateCommittedResource(

DirectX function "m_devicePlat-> CreateCommittedResource( &heapProps, D3D12_HEAP_FLAG_NONE, &platDesc, creationState clearValuePtr, -_uuidof((&resource). ID_PPV_ARGS_Helper(&resource)" failed with DX...

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