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Oldman_Sparky_YT's avatar
Oldman_Sparky_YT
Rising Veteran
5 days ago

Something has changed with AI squad battles

I am noticing more and more the AI keeping the ball for around 19 mins of game time, and sometimes a lot longer and it seems impossible to tackle them at times even with the more superior player in strength and speed. 

also the GKs are making impossible saves way to often and the blocking is over the top by defenders including the recovery runs. Including controlling more players than a human can do

. I just played a game where I had 15 shots over the a game. I had an Expected goal of 4.6.  The AI GK saved 8 of them, made 5 blocks,  I won the game 2-0. But if it wasn’t for the over the top defending blocks and goal keeper it should have been more. It annoys me that you 58% possession, restrict the AI to zero shots but not aloud to be rewarded with goals against low power shots, finesse shots and power shots all being saved by a mediocre goalkeeper. 

this game needs fixing by making the AI play more like a human, not controlling 2 or 3 players at a time, delay swapping of player like a human does, and make the swap go to the wrong player like humans get when using the switch player button. The AI is already boosted on the ability to defend higher than a human and can never be fooled with skill moves etc. 

and one last thing in the AI stop with perfect tackles even from behind, which is exacerbated due to the delay in action in game from pressing a button. The AI needs to react to the player movement. Not the input of the controller. So many times have I moved my stick and the defender is moving before my animation does what I have asked. This needs to be closer to a human input of reactive. Not proactive. 

2 Replies

  • Novum14's avatar
    Novum14
    Seasoned Rookie
    5 days ago

    Squad Battles AI has always been possession based. It's super annoying but once you understand it it plays out the same way the majority of the time. I reach Elite 1-2 every week, mostly playing against the Legendary difficulty, sometimes Ultimate if the team is super low rated.

    I notice most of the time if you play high pressure against them in their half they'll play possession like crazy, its better to wait until they're in your half where your team is more condensed to begin trying to make tackles. Second man press is a must as they'll almost always shield dribble, then be ready to quick switch to intercept the obvious pass out from there and intercept.

    The AI is pretty mechanical but it can be fooled, especially with skill moves when you're on the attack. It's like it trips the AI or something, the AI always expects you to make the obvious play and the formation will shift for that, meaning it'll always position players for the interception ETC, hence why skilling past almost always puts you into open space.

    The only other suggestion I have is to not pass to much, you can sheer force your way through most of it by just running past them. In most rivals games I'll have around 150 passes made, in squad battles it's like 80. Just get the ball out to a winger and move, then cut inside for a pass to the striker. The best way of dealing with with AI is to not deal with it, don't play a game of 'football' against it, just try to limit your interactions with it as much as possible.


  • Possession is just to easy. It’s that way even online. It’s why you always see people post screen shots of 70 plus possession but they struggle to score or win a game. They also continue to nerf defense and pressure so it keeps getting harder. 

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