Game difficulty
Dear EA Support Team, I am writing to report a critical balancing and design issue within the current game mode where players choose between the path of Gullit and the path of Hazard. Specifically, I am referring to the third category of matches (the one that rewards 9 tickets upon completion). Within this section, there are two matches leading to the final chest reward. The second match is mathematically and practically impossible to win, rendering the entire path unbeatable for the vast majority of players. The match features the following combination of unfair conditions from the very first second: 1. Starting situation: The match starts immediately with the opponent taking a corner kick inside my penalty box (meaning I do not start with possession). 2. Time constraint: The match starts already at the 65th minute, leaving only 25 minutes (plus extra time) to turn the game around. 3. Score deficit: The CPU is already leading 2-0. 4. Difficulty level: The match is set to World Class difficulty. Why this is an issue: Starting down by 2 goals, with only 25 minutes remaining, against a World Class AI, while giving up possession immediately from a dangerous corner kick, makes scoring 2 goals to tie (let alone a 3rd to win) virtually impossible. The time window is simply too small to recover the ball, transition, and score twice against high-difficulty AI defenders. This makes progression impossible and blocks players from claiming their deserved rewards. Could you please investigate this match, adjust the starting score/time/possession, or lower the difficulty so that it becomes playable and fair? Thank you for your time and assistance. Best regards, Eduard_9002