Forum Discussion
razaa_football The Draft, in principle, isn't that bad. There is some logic behind it, however what makes it look bad is the cost and the low rewards return. If tweaked to reasonable levels, it can work quite well (albeit I do prefer shards, less randomness). Some good points for Pulsar to take back. A few points from me, though, as I will play the devil's advocate here.
1, 3 and 4 - This has also been heavily discussed across various forums and passed as feedback to EA devs, as at the moment we literally have no way to obtain tradeable cards outside of the challenges or the market, but then how do you get coins? :D Yeah.
2 - It's RNG at play, so whether you are F2P or P2W doesn't really matter, as you don't get anything guaranteed. I am an F2P player since I do not subscribe to paid for pack luck, but I did draw 117 UT Zico on my 13th draw (mind you that after that I got garbage literally, heh). My league mate, who really plays this for market play, not the matches, drew 117 Dembele and tradeable. Explain that? Some P2Ws got diddly squat, and the only advantage they have on F2P is the fact that they will spend money to get more gems/FP, but that does not guarantee getting a 117 card through draft, only through a costly exchange, where they statistically can get more 113+ cards than F2P because they buy gems/FP.
5 would be nice as I prefer the shard system, but we shall see.
I didn't say that the drafts are really that bad, but current drafts are not like previous events systems like shards... The drafts really need Improvements. Thanks for your answer, I appreciate it.