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AstralDrifter14's avatar
AstralDrifter14
Seasoned Traveler
7 months ago

🚨 EA Dropped the Worst Update in Gaming History – FC Mobile is UNPLAYABLE! 🚨

THE MOST RUBBISH AND USELESS UPDATE IN HISTORY OF GAMING

I don't have the time to be polite here.

1. High ping issue: recording 200ms–600ms in a game. What have you guys done to the server to start messing up like this?

2. COLLISION and BOUNCY ball: I might as well call this THE NEW EA SCRIPTS PATTERN because tell me why the ball is bouncing off and players are not able to keep the ball to their feet? I hate EA!

3. BAD CURSOR: HONESTLY, YOU GUYS ARE THE MOST INCOMPETENT TEAM EVER. Joystick movement is **bleep**.

4. Delayed everything: Delayed passes, delayed dribbling, slow dribble response, midfielders now dribble like they’re chained on their feet. This is not anywhere up to the standard to call this a “new season update.”

5. Auto switch system is BULL**bleep**.

6. Substitutions: Why should I be substituting players while in-game, does it make any sense to you devs????? Does it?!!!! Even the auto substitution can’t substitute players based on alternative position. What’s the point?

The whole beta version was just a FAKE SHOW. The actual gameplay is entirely different from what you showed us.

DON'T TELL ME I DON'T HAVE A REASON TO CRASH OUT HERE WHEN THE GAMEPLAY IS MORE TERRIBLE THAN A ZOMBIE APOCALYPSE!

EA SPORTS: IT’S **bleep** IN THE GAME.

 

9 Replies

  • There have been some issues with some of the tweaks in the update ... the team is working on correcting them

  • Drop the emotion, stop using caps, and rewrite it constructively, then add it to the feedback thread as you have some valid points in there. 2c

  • AstralDrifter14's avatar
    AstralDrifter14
    Seasoned Traveler
    7 months ago

    Lol… If I wasn’t this frustrated, I would have written it constructively. During the beta I wrote paragraphs of detailed feedback on what could be improved — but the released game doesn’t even resemble the beta gameplay.

    They can check my older posts; those were constructive. This one is explosive because at this point frustration has replaced patience.

  • game is too slow and rubbish OVR 🤦🚮 113 what kind of game EA you expect EA_Universa​ EA_Edu​ EA_Hux​ EA_Kat​ what when you make ovr of 80-90(100). only many people delete and leave the game due to your bad football idea there's no 5 substitutions , passing and game is too slow, Yashin Ware cao at the field 🤦 ovr of 100-113 it's too shamed and rubbish there's no match MVP. EA you failed.

  • dzrtr's avatar
    dzrtr
    Hero+
    7 months ago

    Fair enough but FCM isnt something I'd lose sleep over.

     

  • 1440666fd7e443ec's avatar
    1440666fd7e443ec
    Seasoned Ace
    7 months ago

    Working on what exactly? It’s been over a week of really poor play and I think the community has a right to a little more information.

    I noticed today, for example, that H2H ping is dramatically improved but the controls still feel incredibly sluggish. Feels like the ping meter is lying because my players aren’t responsive and at times are actually moving in a direction that’s entirely opposite of the way my joystick is pointing. This suggests that there is still some sort of latency occurring (despite the fact that I’m showing a ping in the range of 24ms-30ms). 

    There has been a lot of feedback provided since the update, but some issues are definitely more pressing than others to the community. Therefore, we would really like to know exactly what EA is working on and when we can expect to see improvements. As a number of us have stressed, this all about two-way communication. If EA solicits feedback and the community provides it then there needs to be some sort of reply (and not just radio silence).

  • There won't be any response. They will keep making small changes to the gameplay ( I didn't use improvements 😂) and in two months they will launch another beta version with more improvement to the passing system. And this way they will keep us playing the game with them not actually doing anything. They won't do any changes to the gameplay because a lot of the people that put money into the game like to play with the AI controlling the defence. This way they take advantage of the meta cards they have in attack to win. That's why (I think) they didn't implemented the gameplay from the BETA version. Probably a lot of people complained. The issue with the high ping I saw it was somehow solved and is not affecting the gameplay that much. What I don't like, and why I keep complaining, is the way auto defending is influencing matches. I have an issue with not being able to pass in the final third, with defenders marking my players to tight and not being able to score a proper goal. Most of the goals are scored from deflected balls that jumps from players and from defenders leaving their positions. It's not normal to tackle a player five times in a row without him losing possession or to get into the box and have numerous shots on goal that are hitting the defenders or my strikers.

    Another thing I don't like is how teams are boosted after scoring a goal. I have matches where I score in the first minutes of the game and not being able to get out of my own half till the end of the match.

    Attacking/Defensive mode not only are not working but in some instances I think they do the opposite. If I try to play defensive in the firs minutes I get scored, allmost like a punishment.

    Some players after scoring start to pass the ball in their own half which is fine. The problem is why my players not only they don't press but they retreat into my own half.

    I am not sure how they do it, but some teams have the defenders closing next to my players straight after receiving the ball leaving me with no time to react. I think this is done by selecting auto defending and auto changing the players wich is not fair since the action is not actually done by the player.

    This are some issues that I have and think affects the game. 

    In my opinion the biggest issue is the AUTO DEFENDING. Some of us might be better at defending, not all of us can have high rated cards in attack to dribble the defence.

    All this issues are encouraging a gameplay based on long/direct balls onto the strikers. How about if I like to play on the flanks with crossings or with short passes?

    And how can a lonely striker driblle or outrun a whole defence?