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s6wgrrxgces0's avatar
s6wgrrxgces0
Seasoned Newcomer
4 months ago

Change Ultimate Captain Armband Cost

Dear Ea, I would humbly request a change in the ultimate captain armband cost from 4k shards to 2k shards, this is for most of the users because we can mostly grind up to 2,000 shards. This can be proven in the TOTS Ragnarok events and more. Personally, I feel like 2,000 shards to 4,000 shards is a massive jump, don't forget that those players aren't available in the market nor in packs in the store. If you are going to keep the cost, please make increase in cost when we exchange the player into shards and add them to packs. If you don't do at least 1 or 2 of these options, you could lose potentially lots of players, due to them deleting the game. I hope this comes to your attention. (This is a major advantage for the F2P, a good way.)

From an F2P user and the FC mobile community.

24 Replies

  • fistd2fw1wpu's avatar
    fistd2fw1wpu
    Rising Adventurer
    4 months ago

    I'm  not talking about you in particular, but people complain about the rewards not being worth the money spent. And yet, those same people will spend money on scratch off tickets or on the mega millions lottery. At least, when I do spend money, I know I'm going to receive all the items shown.

  • fistd2fw1wpu's avatar
    fistd2fw1wpu
    Rising Adventurer
    4 months ago

    EA's revenue won't drop. Even if half of the people that download this game and spend money, stopped spending money, the other half who do spend money would be enough to sustain a profit margin. As I said, this isn't the only game that EA Sports puts out. All other sports games for both mobile and PC/Consoles are making them tons of cash. 

    People are going to use whatever means they have available to them (even if they cheat) to have the best team they can get. That's just the way it is.

  • b7r4owv30dzg's avatar
    b7r4owv30dzg
    New Ace
    4 months ago

    4k shards is a bad decision mate.. but I don't think that will stop people from putting money on the game.  People will spend more if they think something is a novelty and only few can have it.  The reason for quitting is mostly to do with bad game xp.  Some do quit for bad rewards but they do come back after a while to check if it's improved.

    What you need to understand is there R lot of in between people who pay occasionally and these events target those.

    What EA needs to understand is the cost is so high that it would discourage even people who are willing to spend. 

    So not many winners is what I think.

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