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Kannix_NL's avatar
Kannix_NL
New Traveler
1 month ago

Draft system unfairness

Hi,

Not sure whether EA will actually comment on this, but I am getting very, very frustrated with the draft system. I'll try to elaborate my thoughts clearly, hoping for a serious reply. I'll explain

  1. on my luck, why this is quite extreme, and how this impacts my in-game experience, and then
  2. I'll go into the 26 Phase 2 token system and the ability to grind for players I actually like or want.

I appreciate my post is very lengthy, but I've been thorough - so please bear with me.

My luck:

I have by now spent 250 draft tokens; 100 for attacker, 100 for midfielder, 50 for defender. My total score: the 100th draft token gave me 117 Zico, the 200th draft token gave me 116 Rice. I have some 113-115 players, but that's it. It is extremely frustrating that I only get the pack A on the 100th attempt, while in my league I hear and observe plenty of cases of people getting far more 116-117. It just feels very unfair, and it also means that opponents I face in Division Rivals benefit from having players that I simply cannot obtain. And I have to admit that getting a 116 on the 200th attempt also really did not help.

To spend 250 draft tokens, I have used a large amount of gems I had saved up, plus FP (no hate please - EA must have some income - surely I am not the biggest spender, but most definitely I am not the smallest one either). Previously I could decide to use my gems on a pack that would guarantee shards, such as the festive fixtures 113-115 pack that guarantees 120 shards, and alternatively might even give me the highest OVR player at that time. This pack would cost 22.5k gems. For 30k gems I now get 10 draft tokens, which typically gives me 1 or 2 113-115 players while the max OVR now is 117. This feels quite a bit worse off.

Now to confirm that my luck is in fact horrible, I've ran a simulation using the probabilities of 2% for pack A, 18% for pack B, and 80% for pack C for a normal pull. Then whenever I would reach the 10th pull without getting B or A, I have used 98% probability for B and 2% for A. I would expect this to be 90%-10%, as it is guaranteed pack B or higher which has a split of 18%-2% for a normal pull, so 90%-10% is the same ratio. But let me assume 98%-2% in an attempt to make my luck seem less extreme. Every 100th pull gives me A. 

Just on gut feel: as every pull has a 2% probability of A, I would expect that in 250 pulls you should get about 5 packs A as an expected value, and 2 is the absolute minimum.

I've simulated using 250 draft tokens 500,000 times.

The result I get is that the likelihood of getting exactly 2 packs A is 2.3%. The expected number is (the total number of times I get A over 500,000 * 250 pulls divided by 500,000) 5.56 packs A. The probability of getting exactly 5 packs A is 21.4%, just as comparison.

If I change the probability for getting pack A on a 10th pull without at least pack B to 10% rather than 2%, the numbers become 1.2% probability for exactly 2 times pack A, 6.12 for the expected number of packs A, and getting 5 and getting 6 packs A now both have a probability of over 19%, to give a comparison against the 2 packs at 1.2%.

So yeah, I do feel I am quite extremely unlucky here. And it's just plain unfair that some people joyfully tell me that in 3 pulls they get 2 117s, while I just have to keep spending. It's such a joy killer. The game is far less fun thanks to this.

That also brings me to my next point.

26 Phase 2 token system vs. shards

What you can do with the players that are basically useless for building your team, has been incredibly affected in this 26 Phase 2 token system compared to shards. You need 900 tokens for a 117 (current max OVR). For a player in the 113-115 OVR range, that's 2 to 4 OVR points lower than maximum, I can get 5 tokens. This means I will need 180 113-115 tokens for 1 117. With shards, a player 2 lower than the maximum OVR gave me 120 shards, and a maximum OVR player cost 800-2,000 shards (except the Captains event with its 4,000 shards). Out of me griding the game and using my 250 draft tokens, I can convert 59 113-115 players, including the Star Pass Eto'o. That's 295 tokens, while 900 are required.

With the shard system, my play has always been to only go for maximum OVR players. A max OVR-1 player felt like a waste of rank up tokens, because once the OVRs increase by 2, they are the first you need to kick out to boost the team OVR. Additionally, I could decide which players I would really like to have, and I could typically pick 3 to 5 max OVR players using shards. Getting a 117 is just far too costly in this system. You can still choose them like with the shards (pick the right exchange, and then choose the player you want from the options - so in fact this is the exact same principle as with shards using a more confusing GUI), but it's near impossible to do an exchange within this event without excessive spending of money (which is also very much a theme with those boxes that come every week - but that aside).

Conclusion

I am not saying we have to revert to shards, but I feel that in this new system the element of 'luck' has become even far more important, moderate spending of real money is not sufficiently rewarded, and the option to really enjoy building your team as a consequence is severely hampered.

I'm keen to get some feedback on my thoughts from EA, and sincerely hope to be getting some.

Thanks in advance for sharing your thoughts. In the meantime, I am seriously considering to just stop playing, as the fun is basically over for me and the level of frustration (also because of the gameplay, but maybe more on that another time) is just far too high.

Thanks,

Kannix.

8 Replies

  • vignesh007iyer's avatar
    vignesh007iyer
    Seasoned Traveler
    1 month ago

    Dude just forget about this game. EA won't ever care about this. All they care about is how much revenue they're generating each day and if they're getting more with the current system no matter how much the community cries they're gonna stick to it. EA rewards a few so they take up the job of defending EA and the draft system. And on seeing all the rewarded flexing their pulls the next player feels maybe he might get lucky on the next pull and they live with that hope. My case isn't much different,  I pulled a 116 yamal from my 99th pack. And I ran out of gems by then. Since the I've opened 18 more packs and the highest I got is a 113. Just thought to myself enough is enough and I deleted the game. Better late than never. Save yourself from the torture. And with all the upcoming events having the draft system I have no hope.  Well that being said I'm not implying that you wont ever get lucky with your next pulls but whether to live on that hope and get disappointed or to give up is upto you. 

  • So kind of as expected, no response whatsoever from EA.

    Current standings: I have spent 375 "normal" draft tokens on TOTY (and 1 one Ginga, but I'll ignore that).

    I am on 4 Pack A players. The odds of this particular outcome as per my simulations would be 1.86%. The absolute minimum would be 3, but I got a pack A on my 275th attempt. The probability of getting 3 or 4 would be 2.00%.

    The percentages go down to 0.82% for 4 packs A and 0.87% for 3 or 4 packs A if I assume that when you are guaranteed a pack B or better, the probability of getting pack A is 10%. Above I have assumed the guaranteed pack B or better gives you pack B in 98% of cases. If the game is fair, the probability should be 10%, but it isn't really specified.

    The expected number of packs A sits at 8.4 (pack A in 2% of the cases when pack B or better is guaranteed) or 9.3 (pack A in 10% of the cases when pack B or better is guaranteed).

    To make matters worse, out of my 4 packs A I got:

    • Zico 117 on the 100th try (week 1).
    • Rice 116 on the 200th try (week 2, not UTOTY of course back then). CM with 3* skill move and not on max OVR, so I was disappointed.
    • Nuño Mendes 117 on the 275th try (week 3, so not UTOTY). Okay-ish, but I really wanted Van Dijk or Gullit, so still disappointed.
    • Essien 116 on the 375th try (week 4, Icon draft). Out of all 6 options, definitely my least preferred. I do not play with CDM, and while Essien can play CM it's then still a 3* skill move. Extremely disappointed.

    I also spent 1 token on Ginga to get a 112, and 33 tokens on UTOTY drafts with of course 0 packs A.

    So this draft system, it feels extremely unfair. I seem to be on the terribly unlucky side (unless the probabilities are incorrect again like with at least one of the boxes as I posted before) which just severely hampers in team building and the badge progression, but also you can no longer pick the players you want!

    Yeah sure there is the exchange. But seriously, in the shard system Essien and Rice would have been 2x 180 shards and you'd need 1,000-ish shards for a 117, which means you're over 1/3rd in. In the new system, they give you 2x 50 "26 phase 2" tokens out of the 900 you need, so only 1/9th. And all the lower OVR players either give you just 5 (10 times as little as the 116!) or nothing at all.

    This system is honestly a disgrace. I am SO INCREDIBLY FED UP WITH THIS. In the most recent UTOTY live stream, Antwan and Tak claim that they listen to feedback. Well, here's your chance. Listen. Act. Give me some feedback. Give me some reason to stay. Else, I'm out, sorry. All the fun is gone and the game just leaves me more and more frustrated rather than excited.

  • Ur right im frustrated too by this draft system! I have a question not related to draft system but i hope someone can give me an answer! How this squad is 125 overall rating? If we calculate the average it should be max 122! And he doesnt have gold badges to get +1 ovr

  • 11DeadlyKnights's avatar
    11DeadlyKnights
    Seasoned Hotshot
    22 days ago

    Hey 91ng7fpbq4xo​ ​

    This quest was released when player cards had a skill upto level 3. Buy a ranked up version of an older player card from a past event so as to avoid wasting rank up points if you don't want to purchase it from the market, try ranking up a bronze card 3 times and you would need 120 rank up points altogether.

  • Kannix_NL's avatar
    Kannix_NL
    New Traveler
    21 days ago

    On the 125 overall rating for the team shown: I believe there is a bug where the other player's (i.e. the player whose team you're looking at) badges do not display correctly. From what I can see, the badges show your own badges rather than the badges of the other player.

  • 1440666fd7e443ec's avatar
    1440666fd7e443ec
    Seasoned Ace
    21 days ago

    You’re not the only one fed up. I’m F2P and have used 140 vouchers with only a 116 Pedri to show for it (and he doesn’t improve my squad!). I have 160k gems saved up (earned), but there’s no point in using them on TOTY because the odds are AWFUL and there’s no CERTAINTY of winning anything decent. I won a 115 Raphinha, but the UTOTY trade-in is SOOOO bad that I don’t have near enough 115s to get him. I’ve been grinding everyday for a month and I will get NOTHING of real worth out of what is supposed to be one of the best events of the year.

    I was down on EA before this event because they continually ignore community feedback and refuse to improve the part of the game that matters most to users — the mechanics. But after TOTY I’m absolutely livid with EA and I’m ready to quit if the next event is more of the same draft rubbish. I’ve played EA games for 30 years and I’ve logged into FCM everyday for more than a year, but I’m done FOREVER with this company if they fail to heed the countless pleas to fix this mess.

  • This is really unfair. Look at what EA did to me. I already had a 114 OVR Glorious Eras Harry Kane and 115 OVR TOTY Harry Kane and somehow I’ve now pulled a 116 OVR TOTY Harry Kane right after getting UTOTY Haaland 115+5 OVR in my team.

    What am I supposed to do with three versions of the same player? Both the 115 and 116 Kane cards are completely useless to me when I’m already using 114+5 Kane and 115+5 Haaland.

    I’ve opened 97 drafts in 21 days. Ninety-seven. And after all that grinding, I’ve gotten nothing I can actually use. This system feels pointless and incredibly unrewarding.

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