Forum Discussion
It’s nearly every day. This time it was H2H, and it was awful from the first whistle. Despite a 22ms ping, this match wasn’t even close because my players all felt like the parking brake was on. Reactions were slow and passing was inaccurate (and delayed) throughout. Not a fair match and certainly not a fun one. Don’t know if my opponent was using an exploit or if he just had a faster connection. Either way, it’s a match that never should have been made just based on ranking. All completely avoidable if EA would just fix the matchmaking!
You do know that without the current matchmaking system you wouldn't have reached 20*. Because as many times the system matches you with a higher stars, it's more likely to match you with lower ones since there are more people in the 0-20 stars than 20 onwards. In the old system it was hard to reach 20* and most people couldn't get past 10.
- 1440666fd7e443ec2 months agoSeasoned Ace
Not sure what point you’re trying to make. We agree that the distribution of players is a pyramid, but the problem is that they use FC Champions as a floor and won’t match you with anyone below that ranking. That means when you are in the 0-20 ranks you will regularly get matched with someone 20-30 (even 40) ranks above you, but you will never get matched with someone 20-30 ranks BELOW you. I’m not saying I want that (I’ve consistently said that matchmaking really ought to be +/-10 ranks for maximum fairness and fun competition), but at the very least the distribution of matchups should be even (i.e., if you throw me up against someone +20 ranks above me then give me an equal number of opponents who are -20). Instead, we get this nonsense (a H2H matchup from an hour ago where my 125 OVR squad is matched against a whale with a 129 OVR.).
- ABC_FutureS2 months agoRising Rookie
Out of interest, in all honesty, in the last 10 games how many opponents were above your rank?
The point I'm trying to make is that grinding in the current matchmaking system is a lot more forgiving than what you're suggesting. What you're suggesting is the old system that was made around ragnarok, aqua inferno event. and that system was brutal and I couldn't get past 20 stars. Now I'm close to 50 stars. most of my opponents were around 0 to 20 stars since there are more people in there, therefore I'm more likely to face them.
- 1440666fd7e443ec2 months agoSeasoned Ace
It’s usually at least once a day that I get matched against an opponent who’s +30 above me. Here’s the latest (below). Literally, just finished this match.
I’m not even posting about the +20 matchups (which I consider borderline in terms of fairness and happen with far higher frequency). It’s when the opponent is completely out of my league that it feels abusive. We all know that the first week or so of a new season (when everyone has been zeroed out) it’s going to result in a bloodbath where you face a lot of superior opponents even at the lower ranks. But as those folks climb up the ladder by week 2, and as other users make their way into FC Champions from lower ranks, there’s just no excuse for providing lopsided matches. Most of us are more than happy to wait an extra 30-60s for a fair matchup, and there are literally tens of thousands of us populating the lower tiers of FC Champions, so it’s not as though there aren’t the numbers to make fair matches feasible.
It seems evident to me that this is all driven by EA’s need to feed opponents to the “whales” at the very highest ranks. There are far, far fewer opponents at +50 and this could make for a pretty lengthy wait for those users UNLESS EA hand them a quick and easy matchup against the likes of me (at +20). So, yeah, I see why EA is doing it (to keep their biggest spenders appeased), but my point is that it sucks for the thousands of us who get screwed with miserable, uncompetitive matches. For example, in this latest match I just a played (below) it was clear from the opening 30 seconds that my opponent either had a fiber connection or was using an exploit. His players moved and reacted at what felt like 1.5x. I simply had no chance. And that just isn’t fun (which is, after all, why any of us play!).