Forum Discussion
It’s nearly every day. This time it was H2H, and it was awful from the first whistle. Despite a 22ms ping, this match wasn’t even close because my players all felt like the parking brake was on. Reactions were slow and passing was inaccurate (and delayed) throughout. Not a fair match and certainly not a fun one. Don’t know if my opponent was using an exploit or if he just had a faster connection. Either way, it’s a match that never should have been made just based on ranking. All completely avoidable if EA would just fix the matchmaking!
This is still a work in progress. The last attempt to fix it has gone south, as it broke the chances distribution, so they rolled it back.
There was no ETA on the fix.
p.s. I am waiting to get matched up with you :P
- 1440666fd7e443ec2 months agoSeasoned Ace
Thanks for the update. Good to know it’s at least receiving attention. 👍
Look forward to seeing you on the pitch one of these day! ;)
- 1440666fd7e443ec2 months agoSeasoned Ace
Is EA still working on this? It’s still happening…
- 1440666fd7e443ec1 month agoSeasoned Ace
Either stop making such lopsided/unfair matches, or at least give us equally lopsided matches where the opponent is -30/-40 ranks below us!
- mendozzamagic1 month agoHero+
The issue is, that once you get that far up in champs there is a very limited user pool for you to match against … so, you either match someone quickly because they meet the matching criteria (similar rank, similar region, requested a match), otherwise it starts to spread the net wider.
once you hit champs you can no longer drop below or match with people below champs (some might disagree, but I personally think the single best adjustment to rivals that has ever been introduced), so when the bet is cast there is generally far more above scope than there is below.
its a hard one, and I have never got further than about champs step 5 so can’t really relate, but I imagine it would be frustrating …
- dzrtr1 month agoHero+
I can't talk details because these are not shared with non EA staff. However, what I have been consistently told by the dev I talk to often, that it is a complex issue that cannot be fixed through content update. For now they have fixed chances distribution.
Which to me (and I want to make it very clear that this is my take on it, not what EA said) indicates that EA probably needs to change a fair bit in the logic or code and it will wait for a major client update. I'll keep moaning about it even that it helps me reach 50* faster in VSA 🙈
- 1440666fd7e443ec1 month agoSeasoned Ace
As usual, appreciate the info. Certainly wish someone from EA would say something more definitive in the way of a commitment to addressing it (so I can stop carping about it and sit tight for a fix). Absent that, I feel like I gotta do the squeaky wheel routine. 🤷♂️