We’ve talked about this before. Why does EA not listen? I’m at +9 FC Champions in H2H mode. I’ve got a chance to promote and win a bonus and I get matched against an opponent +20 ranks above me (and...
Twice in one day. Total horse crap. Tweaking the matchmaking algorithm simply can’t be rocket science and should have been corrected by now. Either EA are intentionally using us small fry as “cannon fodder” for the whales who inhabit the higher ranks, or they are carelessly neglecting to address an issue of fundamental fairness. Either way, it’s inexcusable to let this continue to ride.
No sooner had I cracked the +10 FC Champions in VSA than I’m getting matched with opponents +30 ranks higher in 2 out of my 5 matches. NO CHANCE to win these matches. Total waste of my time and super demotivating, especially when I NEVER receive the benefit of getting matched with someone 30 ranks below me! Honestly, there are some major problems with this app that are legitimate heavy lifts (like upgrading/updating the game engine), but tweaking the matchmaking algorithm to produce fun and FAIR gameplay is not one of them! Get off the dime, EA, and set this right.
There was a tweak to help with matchmaking in H2H, which was supposed to help with mostly latency.
VSA was not done yet.
Basically, devs, when I spoke to one of them, were keen to see if people are still matched with much higher ping players in h2h, or if you play vs people mostly from your region. The other is the difficulty (so many stars vs little amount of stars)
So the question is. Has the matchmaking overall improved? If it has not, then list examples why it hasn't (as I said initially, it's mostly to do with latency, but if there are skill level/stars discrepancies, list them too)
Haven’t noticed unfair matchmaking in H2H yet this week. Most matchups seem even, but gameplay is (as usual) still pretty variable. Doesn’t seem to matter much what the ping reads. About 1/3 of matches seem more or less even, while a third seem to favor me and the other third are against me. The latter are characterized by extremely sludgy play and nearly constant arm wrestling with the AI (which I assume gets triggered when the latency spikes).
I would have thought VSA to be the low-hanging fruit in all this and matchmaking to be a rudimentary issue (compared, for example, to in-match performance). While it’s great to hear there is work being done on H2H, I hope it doesn’t preclude a near-term fix to VSA matchmaking.
EA hires behavioral phycologist to make the game addicting, keeping players hooked and spending money. They force losses to make you angry, then give you a win so you get a dopamine hit. Manipulating match outcomes makes them more money so they're not going to listen to negative feedback.
Try this - don't open the game for a day. Then when you open the game, you're guaranteed easy wins against easy opponents. You will get all the matchups you want.