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x3kkwm5cfd7r's avatar
x3kkwm5cfd7r
Newcomer
3 hours ago

Phase 2 tokens and game problems

Why is the exchange rate for 113-115 players only 5 tokens??? And even if I get a 116 or 117 ovr player, I will place it in the lineup instead of exchanging. But, even if I want to get a 116 or 117 ovr player using the draft, the probabilities are too low to get them.

imagine you want a certain 117 ovr player using phase 2 tokens and exchange players for the token. it will take 90 players to exchange for current week player and 180 players for other 117 ovr players. It will take so much time that 1 or 2 events can pass easily.

So...... if you want users to regularly play the game, i.e., 3-4 hours daily, instead of opening for 10 minutes in a week then you must add the tokens in extra time, daily quests, events. Increase the exchange rates for players of ovr 113-115 and 112 also. At least in the extra time. Because me and many of my friends and their friends who earlier played for hours are either uninstalling, deep sleeping, or freezing the game. And I am sure we are not alone in doing this, but many users must have already uninstalled.

In the extra time section, there is no claim up to 117 ovr players. 30000 tokens for up to 115 ovr players seems costly. The market button was earlier at homepage and it was easier to purchase training players from the market but now it is moved inside club and even if i get my players, there is no alert or red dot on the club button on homepage, instead inside the club there is unwanted red dot on the market button even when there is no player to claim. the badge button should be inside the club as there is no regular use of badge so swap the badge and market buttons.

There is no sort or filter button in the friends search if i forget a friend's username. So you should add a button for sort and filter friends. If you want, you may add 'Invite friends to the game' option and send message to friend option.

Even the gameplay has many glitches like passing to opponent, wrong skill moves, wrong direction roulette. Don't give the option of GK rush if my players are on the other side of half-line opposite to my goalkeeper when I am defending. it will be better if my player starts moving towards the point where the ball is about to fall while crossing.

                                    ––––––––––––––––––––––––––––––––– From a regular 4-hour daily user of FC Mobile

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