Separing F2P Players from P2W players
Dear EA FC Mobile Development Team and Community Managers, I would like to propose a revolutionary idea that could solve the ongoing balance issues in our community and maximize both player satisfaction and EA’s revenue: Splitting the game into two separate versions or servers. Here is how this concept would benefit everyone:1. The Pure F2P Version (Skill-Based Game): No microtransactions or store packs that alter stats. Progress and top-tier cards are earned strictly through gameplay, grinding, and master challenges. This will create a highly competitive Esports environment where skill and tactics are the only factors for winning.2. The Max P2W Version (The Ultimate Dream-Team Arena): A dedicated version for players who prefer to skip the grind and build instant god-tier squads. Packed with exclusive premium content, lightning rounds, and intense competitive leaderboards for high spenders. This ensures a massive, reliable revenue stream for EA to fund licenses and game engine upgrades.
Why this works: Currently, the hybrid model creates massive frustration when casual/F2P players face fully maxed-out paid teams. By separating the eco-systems, F2P players get a fair competitive playground, while P2W players get a premium, fast-paced environment tailored to their spending.I hope the community supports this idea with upvotes so the dev team can look into implementing this in future seasons.
Thank you!