Stop Punishing Players When Opponents Quit
One of the biggest problems in Division Rivals is that the single-match system punishes the player. When the opponent quits, the game automatically switches to a BOT and we are forced to finish the match for no reason.
We play one match, the opponent leaves, but we don’t receive a default win. Instead, we waste time playing against a BOT that sits in defense and runs down the clock. It’s boring, frustrating, and completely kills the motivation to play.
If the opponent quits, the match should:
- End instantly
- Award a default win
- Not punish the player who stayed
Right now, the opposite is happening. The player who quits the match is rewarded, and the player who stays is punished. This system makes many people stop playing Division Rivals.
Please fix this issue: if the opponent quits, the game should automatically end and give the win to the remaining player.