The automatic gameplay mechanics need to be toned down.
The way it interferes with and influences the outcome of matches is excessive. You can feel within the first five minutes that the opponent is going to have the advantage and a smoother game experience for the entire match. I’m not saying it’s "scripting," but this mechanic heavily influences match outcomes; it feels like I’m just running around in a Manager Mode simulation. This automatic gameplay assistance mechanism is over the top—it’s been ramped up like this ever since the TOTS cards were introduced. It’s simply excessive. The goalkeeper drops the ball right to the opponent, or my player throws it to them instead of a teammate when I’m leading, effectively leveling the score. Everyone should learn to create chances themselves rather than letting the AI do it by dragging one team down or weakening them to benefit the other. If someone is defending well, the AI shouldn't pull the defense apart; if someone is attacking well, the AI shouldn't slow them down. It should only kick in during critical situations, not to manufacture an advantage. These "Manager Mode-style simulations" in Head-to-Head matches are boring—it’s simply too much. Unfortunately, this same function operates in events too, where the CPU slows your team down to match theirs, even when there’s a 15 or 20 OVR difference. Please dial this back in the next update; the current state is excessive. It should only help when you actually press the shoot button or assist in getting the defense back into position—it shouldn't do anything else. If the developers keep this up, the game is turning into a simulation... It’s too much