fearless10_89
4 days agoSeasoned Newcomer
Ways to make the game modern and fresh
Hello EA team,
I’m writing as a dedicated player and long-time fan of FC Mobile. I appreciate the work you put into the game, but I feel the current playstyle mechanics and presentation are behind what mobile football gamers now expect. I have some suggestions that reflect both my vision and feedback from players across the community — I hope you’ll consider them for future updates.
Why change is needed
- The current animations, player movement, and overall presentation feel more “mobile-lite” than full football simulation.
- Many players report that matches lack immersion: the crowd doesn’t react, players don’t show emotion or realistic reactions after big events (goals, fouls, misses).
- Stadiums, atmospheres, and broadcast-style match presentation feel limited: few stadium variations, basic crowd and ambience.
What a console-style / modernised playstyle system should look like
- Realistic Animations & Player Movements
- Smooth, natural dribbling, sprinting, and ball-control animations rather than robotic or stiff movements.
- Better first touches, weight on the ball, believable momentum — giving players a sense of real physical interaction, not scripted animations.
- Subtle but meaningful differences between players: agility, height, acceleration should visibly affect how they move, turn, and react.
- Improved Match Atmosphere & Presentation
- Reactive spectators: crowds that cheer or react dynamically to goals, fouls, near misses — the ambience should feel alive.
- Varied and high-quality stadiums: include well-known or region-specific stadiums, different pitch textures, lighting (day/night), weather effects (rain, maybe even night matches) for realism and variety.
- Replay system & cinematic close-ups: after big goals or decisive moments — allow slow-motion replays, different camera angles, show player emotions (celebrations, frustration, relief), bench reactions.
- More Depth & Variety in Playstyles & Tactics
- Expand the playstyle / tactics system: more nuanced roles (e.g. different types of midfielders, full-back/wingback dynamics, varied forward styles) to allow players to build a team with a realistic tactical identity. This echoes common community feedback calling for more diverse playstyles.
- Ball physics, passing and possession: improved passing weight, more realistic ball behaviours (spin, trajectory), better dribbling responsiveness so that tactical build-up, possession-based play, quick transitions all feel natural, not simplified or arcade-like. (Many players of other mobile football games praise these aspects when done well.)
- Tactical choices matter: formations, pressing, build-up from the back, team shape should visibly influence how the game unfolds. This would reward strategy over constant button-mashing.
- Emotional & Realistic Player & Match Reactions
- Players showing emotion: disappointment after a miss, joy after a goal, fatigue, body language — this humanises them.
- Match realism: proper referee behaviours (offside flags, realistic foul decisions), match tempo that feels fluid with momentum swings, not static or purely mechanical.
- Broadcast-Style Presentation & Immersion
- Better commentary: dynamic, context-aware commentary (momentum shift, last-minute goals, pressure situations).
- Match-day ambience: match intros/outros, crowd chants, stadium-specific sound effects, weather, time-of-day settings — giving players a sense of “live match.”
What this would bring to FC Mobile / Why it matters
- It would close the gap between “mobile casual” and “football simulation,” giving players a premium football experience on mobile — more satisfying and immersive, especially for those who care about realism.
- It would deepen engagement: players who love strategy, tactics, and “real football feel” would stay longer — not just chasing quick wins or pay-to-win trends.
- It would make every match feel unique and alive — not repetitive — with the combination of tactics, physics, ambience, and emotion.
- It could broaden appeal: attract fans who usually avoid mobile football games for their simplicity, by offering a near-console-quality experience.