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ZaydProTz's avatar
ZaydProTz
Seasoned Newcomer
5 days ago
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BRING US EAST AFRICA DATA CENTRE LIKE SOUTH AFRICA AND NIGERIA

Please review my messages    We Are EA Sports FC Mobile Players From East Africa ( Tanzania )    We are spend a lot of money in Game to purchase items but the thing is you guys u are not doing we...
  • dzrtr's avatar
    dzrtr
    3 days ago

    If EA is using AWS, simply Google "AWS data centre locations in Africa" to find out where their infrastructure is. If they’re using a different provider, that’s for you to figure out. What they use is none of end-user business, and for security reasons, they won't disclose that information (as someone who’s worked in IT/Networks, I can tell you I’d never share that kind of detail).

    Connection speed has almost no effect on ping or latency. Ping is the time it takes for a packet to travel from your device (point A) to the target (like the EA server) and back. What can cause issues is congestion/saturation of your internet connection or the links that your provider is using to connect/peer with other networks. This is distance-dependent and influenced by the infrastructure of the countries involved and how they interconnect with other regions and so on.

    Take my 1Gbps fibre (GPON) link at home, for example. My ping is the same when I connect to "my local EA server" whether I have 100Mbps or 10Gbps (10,000Mbps). The data travels a fixed distance over fibre (and some switches/routers), and is limited by the speed of light. If you want lower ping it needs to be either a shorter distance or access to technology using a medium/mechanism quicker than the speed of light(perhaps you should look into quantum entanglement for networking – who knows, you might even win a Nobel Prize).

     So no, there’s little you can do to improve your latency in most cases other than make sure your internet connection isn't saturated and your Wifi network is up to the task. Also, you typically need a service speed that meets the basic criteria/minimum for the game (usually 5Mbps+ should be enough ).

    The real issue is how H2H (Head-to-Head) connections function, where you and your opponent are located, and how that ties into Cloud computing and networking. I've already explained this in detail in another thread, so I won’t go over it again.

    Bottom line: Until your country and its neighbours invest significantly in the telecommunications sector, you’ll be stuck with the infrastructure around you. Any improvement will depend on when global providers decide to enter East Africa, between RSA and the Middle East. Money talks – that’s the harsh reality.

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