9 years ago
Ambiance and mood
So I heard some complaints about MAE not having the same mood or ambiance feeling you got from the first games with lackluster areas. And I think at least the first part is easy to correct, if you ma...
Did you actually try making the music level relatively higher than SFX, Dialog and such?
Back when I was playing yes, tweaked a lot here and there, using and not using headsets, even playing supportive white sounds with it. Why?
@PandaTar wrote:Back when I was playing yes, tweaked a lot here and there, using and not using headsets, even playing supportive white sounds with it. Why?
Lowering all the other volume levels except music is a bit counter-intuitive and it made a great deal of difference. Entering the Vault on Eos and the escape of the purge becomes much more gripping.
Hello everyone!
As for, I`ve enjoyed Voeld soundtrack much. Cool ambient track, was really snowy and chilly. Vaults music is good one as well, mysterious and moody.
Cheers,
Archi
The issue I have with music/sound/banter/announcements... Well is that I can hardly hear the music it's too soft, I dont feel like turning down the volume for the other parts in order to make the music louder for fear that I would lose the good banter parts. The random encounters with people or animals attacking you, those damn announcements from SAM about temperature and sometimes when nearing a quest site Ryder makes some kind of an announcement... It's really disruptive, interrupting banter especially when they dont repeat. Can remember during my first playthrough Drack was asking PeeBee her age and I was really interested in that(as in another forum there was a discussion on that and speculation on her age vs liara's) when she wanted to say her line, SAM interrupted me and you cant image how pissed off I was... It was only on my 2nd or 3rd platthrough that I got the exact same banter again and this time I stopped the nomad and let it finish before I continue on my merry way...