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I apologize if I wasn't clear: ME1 was perfect in every way, I didn't have a HUD problem or anything there. I included the screenshot (with Wrex) so the developers/CMs/whoever can compare it to my screenshot with Jacob. I didn't have any issues with ME1. =)
To summarize: For ME2, thus far my issues are:
- HUD is way too big, meaning the abilities in the top left, my gun/ammo in the bottom left, and the quick-menu when you hold Shift to freeze gameplay and assign targets, etc. That's all massive compared to ME1, which was great.
- Text/subtitles are also way too big, and seemingly not where they should be. See Wrex/ME1 screenshot **only** for comparison's sake. In the ME2 screenshot with Jacob, you can see the text is way too big, and way too high above where it should be.
- Other times in the game so far, the text will just be in the middle of the screen or at the top for no apparent reason as well (instead of at the bottom). I've included an example of this as well, in this reply. Not sure if this is a bug or intended, but the text size is still gigantic.
Sorry, I misread that part.
I have the same HUD issues in ME2.
You tried to reduce the Subtitles size in the launcher?
I think the placing of the subtitles is not a widescreen issue and somehow intended, but I also don't see a prearticular reason for that in many scenes.
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