5 years ago
Changing photo mode file format
Is there a specific reason why the game (at least MELE-ME1) exports photo mode screenshots as .bmp files? Those are always huge, will quickly clog the drive where they're located on (converting them ...
@PaxnosBMP, TGA and TIF always preserve the image quality compared to JPG, PNG or GIF.
Use reshade which allows you to save screenshots in JPG (with compression quality at your choice) and PNG format. Rehade will always capture what you see so set up camera and effects in Photo mode, hide GUI and take screenshot with PrintScreen (defaut key ).
Hey @sweetpoison0011, thanks for your reply! Usually I take my screenshots with Steam (and ticked on uncompressed copy, which gives a PNG, incidentally), but for some reason it bugged out throughout and is missing a few screenshots that I did also had stored through ME's internal mechanism, so I needed to resort to those BMPs. 🙂 PNG is a lossless format too, though, with lossless compression mechanisms built in. It's why ME's exported uncompressed BMPs always have a constant file size (5.93 MB for 1080p), but PNG can get significantly lower depending on the image content.
It's not really a big deal though 🙂
@PaxnosIn log run it's much better to go for reshade which allows you to take screenshots anytime and in any game.
Sample (FPG format with 100% quality setting - 0.961mb in size)
@sweetpoison0011 You know, I'll give that a go, actually. I'm intrigued by the options. Thanks!