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Selvator's avatar
10 years ago
Solved

General protection fault crashes

I decided to go play Mass Effect again but I keep running into crashes.

The crashes are very random but so far seem to only happen in the citadel.

I got through the whole prologue without a single crash.

It happens randomly when I talk to NPC's, then suddenly crashes with a "general protection fault" message.

The details are different every time.

When I reload the game and do the same conversation over again it doesn't crash.


The game crashes every 10-30 minutes completely random and I can't find out why.

I don't use any mods for this game.

I have tried both Steam version and now on Origin but both crash in the same way.

It's really annoying because it's so random, I can just reload the game and continue but EVERY time I want to talk to an NPC I must save the game because there is a change it crashes.


Any help would be appreciated.

This is what the crash log says:

[1892.615] Log: Trying to advance a quest to a task that has already been accomplished for this quest
[1904.232] Critical: appError called:
[1904.232] Critical: Rendering thread exception:
General protection fault!

History: GZLibFile::~GZLibFile() Address = 0x1159e9c5 (filename not found) [in D:\Games\Origin Games\Mass Effect\Binaries\MassEffect.exe]
GZLibFile::~GZLibFile() Address = 0x115a1d7e (filename not found) [in D:\Games\Origin Games\Mass Effect\Binaries\MassEffect.exe]

[1904.232] Critical: Windows GetLastError: The operation completed successfully. (0)

That is just the last part.

I run on windows 8.1

  • @Selvator

    Good thinking with the disk change.

    I assume you also disabled the windows XP SP 3 compatibly mode and you use a unchanged INI file?

    I'm still focused on the Audio. Could you disconnect your Xonar U7 (disable it in the device manager first) from the machine and use your Motherboard audio for a test run?

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