Forum Discussion
As of July 27th the insanity and paramour achievements are still not popping. Beat the trilogy on insanity. Romanced Liara, Miranda, and Miranda. No paramour 2 or 3. No insanity 2. Please check this as beating these games on insanity can be quite the undertaking.
I have all of the Insanity trophies but I am missing just Paramour 3 as I haven't romanced anyone in ME2 LE except for Tali post Collectors Base as that was a way to earn the Paramour Trophy in the 360, but both ke and a few users on this site are theorizing that there is a script problem running in the entire LE that is also affecting conversations and more.
- holger14054 years agoHero+
draconiam wrote:
but both ke and a few users on this site are theorizing that there is a script problem running in the entire LE that is also affecting conversations and more.
Can you name me another user besides you who speculates about this?
There is no indication whatsoever about a global programming problem in the MELE.
- draconiam4 years agoSeasoned Ace@holger1405 Gladly, should be actually helpful if more people (specially PC modders) can get to the game code and see if there is something broken with the script tracker and hence that is where Bioware should concentrate on @EA_Mako this could be a community effort:
https://answers.ea.com/t5/Mass-Effect-Legendary-Edition/Mass-effect-2-Romance-glitch/td-p/10541560/page/10- holger14054 years agoHero+
Achievements not unlocking is not proof for a wide-spreading programming problem
This achievements work flawless on the PC and on the PS as well afaik, so this is in no way a global problem, it is a problem on the Xbox version.
Scripting is programming, this games work flawless on all platforms plus/minus some bugs, this alone rules out a "script problem running in the entire LE."
A bug, or software bug, is by definition an error in a computer program (like a video game) that causes the program to produce an incorrect or unexpected result or to react in an unintended way.
(And sometimes it is hard to determine if an error in the game is a bug, or an issue caused by problems on the player's computer/console.)And this is exactly what this is, not some kind of global problem with the programming, but a simple bug.
@draconiam wrote:
should be actually helpful if more people (specially PC modders) can get to the game code and see if there is something broken with the script tracker and hence that is where Bioware should concentrate on.Modders don't look at the code.
Nobody looks at the code besides the developers, simply because you would need to decompile the exe to get to the codeAnd even then, what you would get is not even close to the code that Bioware has.
Modders use elements that are already used in game, textures, meshes, dialogue, sequences and change them so that they work inside the already existing framework of the game engine.
So, with all due respect, you shouldn't speculate about a "script problem running in the entire LE." when you don't even understand the terms, which you clearly don't.
Edit: Typo