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Lol, yea. I was the same way for ages. The ending of ME3 ruined the entire series for me for ages. I was like, "Why play ME1 and 2 if it's only going to end like that?"
Now, I can sorta "forget" about it for the majority of the playthrough. But once I get to that final mission... I lose all willingness to play. I usually end the game right after Citadel.
Well, regarding the Mako, I'm a bit of a completionist. I have to get ALL the mining locations and such so I have to drive over the worst mountains to get them because they ALWAYS put them right at the top.
Hammerhead is a bit less annoying. I hate the delay in the jumpjets and it's incredibly short lifetime. Not very reactive at all.
Being a completionist is kinda why the lack of Pinnacle is bumming me out. I can get all level 10 gear on a brand-new ME1 playthrough every time with it. I'm good... and I really don't see how I'll get to level 10 gear without it. ☹️
((*Regarding the previous statements above. I don't recall many glitches or bugs in my playthroughs.
The most exciting it ever got, regarding that kind of stuff, was when Wrex got stuck in an elevator once.
Honestly, if anything, they'll probably spawn more bugs than what the original had - by tampering with it.Fix one spot, three new problemed ones spring up, isn't that how everything always seems to go... ))
@Psychotps wrote:
[...] The ending of ME3 ruined the entire series for me for ages. I was like, "Why play ME1 and 2 if it's only going to end like that?"
Now, I can sorta "forget" about it for the majority of the playthrough. But once I get to that final mission... I lose all willingness to play. I usually end the game right after Citadel.
Pfft, lol. Now that you've said that; I'm going to get the legendary remake! 'Gotta replay it.
Such beautiful a story it all is, including the ending.
The whole way, we're focusing on mass extinction. (The Protheans were wiped out.
The Quarians are nearly gone, as they made new life forms which made their own flesh and blood species obsolete.
The Salarians are wiping out the Krogan, meanwhile the Asari consider it vile if they're not a mixed breed - essentially trying to breed out their blood lines.
Then those Drell, the ones who over populated on their world and are dying off too.)
The Reapers come along and essentially offer eternal archiving of a species' that once were. (Everyone in existence at the time of their arrival.)
But instead of landing on a guided and caged pedestal - comprised of living data; organic lifeforms fight to die on their own terms.
Even the Reaper's don't have the perfect solution that they think they do. Since they're constructed from the same faulty logic which organics made them with; they are just as subject to it.
Forever, preserved, doesn't ""exist""
Since everything changes, nothing is forever the same, so nothing truly ""lives"" forever.
It's all just imitation...
But it's still so beautiful.
To watch it all unfold.
Even during the ending.
- Psychotps5 years agoSeasoned Ace@Dvveebo Geez, you're one of those weird, chaotic people who just loves a "good tragedy", aren't you? Whatever happened to a good, old-fashioned happy ending?
Tragedies aren't "good", they aren't "artistic", or any of that. They just plain s*ck. If I want a tragedy, I have real-life for that. I don't need it in my fantasy shows also. 😞 - Scarhunter755 years agoNew Traveler
Thanks for all the comments i'll plan on getting them after christmas, were probably moving in late summer - early fall so i should be able to buy i'll have to get the ea wallet bucks I hope i can get them at bestbuy (i'll need to figure out where the nearest bestbuy from there is...) (as i can never seem to be able to use prepaid credit cards with origin... to the point that i've given up trying that route)
Edited by MCSS to reduce font size from huge.
- mcsupersport5 years agoHero+
@Psychotps wrote:
@Dvveebo Geez, you're one of those weird, chaotic people who just loves a "good tragedy", aren't you? Whatever happened to a good, old-fashioned happy ending?
Tragedies aren't "good", they aren't "artistic", or any of that. They just plain s*ck. If I want a tragedy, I have real-life for that. I don't need it in my fantasy shows also. 😞I have to disagree with you on some of this, as SOME stories are best ended on tragic or not a happy ending to make a point and to fit in with the rest of the story. To my mind, the endings of Cyberpunk 2077 are mostly kinda tragic, sad, or kinda disheartening, BUT they fit the story arc. They do offer one kinda "good" ending, but most aren't in any way "good", but they are well written and good story telling endings. The issue I have with ME3 endings are they go against the feel of the rest of the game, overcoming all odds to succeed, AND THEY BREAK LORE OF THE GAME. Also the pure bs red/blue/green endings, instead of the promised radically different INDIVIDUAL endings....
Personally, I MUCH prefer a happy or "good" ending but can appreciate a tragic ending sometimes, as long as it keeps with the rest of the story feel.
- holger14055 years agoHero+
I completely agree with you here.
Anyone who saw through this story, a story in which sentient machines wiped out hundreds of millions of living beings and expected a "happily ever after ending," paid no attention to the story.
- Psychotps5 years agoSeasoned Ace@mcsupersport
I'll give you some of that. Maybe it's just a personal pet-peeve of mine. I just hate tragedies.
The ending where... (spoilers?) someone... dies doesn't bother me very much.
The main issue I had is very much like what you said. Look at it with my thoughts throughout the series. ME1 was good. Great story, nice combat, lots of options. When ME2 came out and I saw a lot of the choices I made in ME1 carried over and resulted in how ME2 ended, I thought that was awesome!
Then, when I heard ME3 was coming out to end the reaper threat once-and-for-all... I was ecstatic! Think about it... ALL the choices in ME1, ALL the choices in ME2, ALL the choices in ME3, all culminating in one GLORIOUS custom ending... I simply couldn't wait!
Then, we get to the ending of ME3, and it was basically choose curtain 1, 2, or 3... and they were all identical. (mostly) That meant ALL the choices in 1, 2, and 3, made absolutely no difference at all in the ending. So, why did I even play them? Why should I even bother playing them again if they have no effect on the ending?
Sure, the game is a tragedy, mainly because so many died. That's the conflict. A story isn't good without conflict of some sort. Having the PC live at the end would be nice, but its acceptable.
But the 100% identical endings isn't. - mcsupersport5 years agoHero+
LOL, the sarcasm is thick with this one....
Yeah, hundreds of millions die...and you can show that so the endings aren't all sunshine and roses...BUT
1) You may have gotten the Geth and Quarian to be allies again, letting them work together to a better future....but in Red ending, NOPE the Geth had to die because they said so....you do remember Geth are software, and a red energy wave shouldn't be able to wipe out only certain software and not all software, and Geth could live in a minor computer such as a suit environmental processor meaning fairly low CPU capacity.
2) Hey, lets look at Green....in some fashion, a human is able to be used as a template to transform ALL living things in the ENTIRE Milky Way Galaxy into some hybrid bio-synthetic lifeform.....because human DNA is so special it can even effect Turian and Quarian DNA properly, let alone all the billions of lifeforms across billions of planets in the MW Galaxy. Hey, and in the Green wave it can be done in the blink of an eye.
3) Yeah, millions die, but in ME1, you overcame the impossible to stop the Reapers and Saren, in ME2 you overcame the impossible to stop the Collectors and save your crew, in ME3....you need a giant space microphone to access a portion of the Citidel that NO ONE KNEW EXISTED, but someone created a giant space microphone to jack into it, so that awesome things could be done by Human DNA. IF the Citadel controls the Reapers...wouldn't it make more sense to just blow the fluffer up???
To my mind, the Red Blue Green endings actually take away from the impact of Billions dead in the war, and everything wraps up in cutscenes and a sad procession at the Normandy Wall. You feel the loss when you are on the main planets fighting, but you really don't see it after due to the way everything ended.
- 5 years ago
@Psychotps wrote:
@DvveeboGeez, you're one of those weird, chaotic people who just loves a "good tragedy", aren't you? Whatever happened to a good, old-fashioned happy ending?
Tragedies aren't "good", they aren't "artistic", or any of that. They just plain s*ck. If I want a tragedy, I have real-life for that. I don't need it in my fantasy shows also. 😞Lmao. You could be right in that judgement. But this isn't to say I don't enjoy happy endings.
I love happy endings too. If there were too many happy endings; I might not appreciate a good happy ending.
Perhaps it's that there aren't enough observable tragedies in my field of vision, so I've grown fond of them in their absence?
Everything incontrastmoderation.
@Psychotps wrote:
When ME2 came out and I saw a lot of the choices I made in ME1 carried over and resulted in how ME2 ended, I thought that was awesome!
Then, when I heard ME3 was coming out to end the reaper threat once-and-for-all... I was ecstatic! Think about it... ALL the choices in ME1, ALL the choices in ME2, ALL the choices in ME3, all culminating in one GLORIOUS custom ending... I simply couldn't wait!
Then, we get to the ending of ME3, and it was basically choose curtain 1, 2, or 3... and they were all identical. (mostly) That meant ALL the choices in 1, 2, and 3, made absolutely no difference at all in the ending. So, why did I even play them? Why should I even bother playing them again if they have no effect on the ending?
But the 100% identical endings isn't.That's ironic.
Most of the choices you made throughout the entire trilogy playthrough lead to identical outcomes.
Mass Effect 2 didn't care about most of the choices I previously made...
Me2 took away all my previous tightknit NPCS and made me have to rekindle their relationship with my Shepard.
Also something about Udina and Anderson but I can't remember that bit -I think I'm repressing it.It'll come flooding back to me, along with the rush of rage, when I play the legendary edition... No doubt.
But I decided I didn't mind the lack of actual choices in Mass Effect when I questioned how much choice exists in real life.
(Eat one dish, or the other? Either way, I'm going to get the same result. ->Become disappointed, gassy, and hungry again later.)
But whatever... XD - holger14055 years agoHero+
Yes, they could have done that, and other stuff, if that would be a better ending for the majority of the people remains unknown.
imho anything than a full blown happy ending would have been disappointing for most people that complained about the ending in the first place.
For me, full blown happy end would not be sufficient for this story.
It is all purely subjective. 😉
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