Forum Discussion
@NurofenUsa wrote:
The kett also have a striking resemblence to protheans with a side of Kunari headgear borrowed from Inquisition.
Lol, I thought I was the only person that felt like this and that I only felt this way because I was having problems letting go of the trilogy. I still keep calling my Ryder Shepherd by accident to be honest, lol.
But I forgot the Drell and the Rachni too.
Anyway, I just feel like, granted the number of alien species we encountered in the Milky Way, I don't think it would have been impossible to at least encountered 2 more in the first installment of Andromeda and have it still not change the main story significantly.
But you are right and you bring up something I didn't even think about, the other races traveling ahead... or lack thereof. Very interesting points all around.
@PretzleMe wrote:
@NurofenUsa wrote:
The kett also have a striking resemblence to protheans with a side of Kunari headgear borrowed from Inquisition.Lol, I thought I was the only person that felt like this and that I only felt this way because I was having problems letting go of the trilogy. I still keep calling my Ryder Shepherd by accident to be honest, lol.
But I forgot the Drell and the Rachni too.
Anyway, I just feel like, granted the number of alien species we encountered in the Milky Way, I don't think it would have been impossible to at least encountered 2 more in the first installment of Andromeda and have it still not change the main story significantly.
But you are right and you bring up something I didn't even think about, the other races traveling ahead... or lack thereof. Very interesting points all around.
You forgot Drell, Rachni, but also Volus, Batarians, Leviathans, Collectors (well, that's a bit controversial), Keepers (another controversial one), Yahg, Vorcha, Thorian... And possibly some more. Not to mention all the non-sapient creatures.
Yap, there is no telling: even taking Ketts into account, and considering that we have seen just a little part of Andromeda, it is truly surprising that there are *so few* races in the cluster. There is much going on in Andromeda, with Ketts being a mix of Protheans and Reapers, with Scrouge and its unknonwn creators, with Jardaan / unknown Remnants creators, and with so much of history still unrevealed... But it is still discouraging how lazy EA/BW got. :-(
- 8 years ago
@Kondaru wrote:
@PretzleMe wrote:
@NurofenUsa wrote:
The kett also have a striking resemblence to protheans with a side of Kunari headgear borrowed from Inquisition.Lol, I thought I was the only person that felt like this and that I only felt this way because I was having problems letting go of the trilogy. I still keep calling my Ryder Shepherd by accident to be honest, lol.
But I forgot the Drell and the Rachni too.
Anyway, I just feel like, granted the number of alien species we encountered in the Milky Way, I don't think it would have been impossible to at least encountered 2 more in the first installment of Andromeda and have it still not change the main story significantly.
But you are right and you bring up something I didn't even think about, the other races traveling ahead... or lack thereof. Very interesting points all around.
You forgot Drell, Rachni, but also Volus, Batarians, Leviathans, Collectors (well, that's a bit controversial), Keepers (another controversial one), Yahg, Vorcha, Thorian... And possibly some more. Not to mention all the non-sapient creatures.
Yap, there is no telling: even taking Ketts into account, and considering that we have seen just a little part of Andromeda, it is truly surprising that there are *so few* races in the cluster. There is much going on in Andromeda, with Ketts being a mix of Protheans and Reapers, with Scrouge and its unknonwn creators, with Jardaan / unknown Remnants creators, and with so much of history still unrevealed... But it is still discouraging how lazy EA/BW got. :-(
I believe at the end of the day there is a limit to what can be done within the limits of resources(time, money, talent pool), it is very clear that the focus this time around wasnt the storyline and creation of new alien races, it's combat which objectively is an improvement vs the original series and the open world theme. Think the one that saps the most resources is the whole open world theme, makes sequences less controllable and thus more bugs to fix. For years some fans been asking Bioware for exploration like back in the original ME1 days, so guess they did that, but at the expense of a great storyline, scripts, voice acting, music scores, creative new alien races.
- 8 years ago
ME1 alone had "on screen" humans, turians, geth, volus, elcors, hanars, asari, salarians, quarians, keepers, batarians, reaper(s), rachni, and thorian(s). Plus many non-sapient races like thrasher maws, gas bags, husks (of different origin, though this is controversial), pod crabs, pyjaks, space cows, varrens, etc. MEA was in development for 5 years, and combat system was being significantly changed with each successive ME game.
I do understand that resources need to be evaluated and carefully used, but having like 2 new on-screen races (angara and ketts), both bipedal humanoids; while NOT re-introducing geths, volus, elcors, hanars, quarians (I know, perhaps in DLC), keepers, batarians, reapers, rachni, and thorian... Well, let's be serious, it does not bode well. OK, so let's accept *for a moment* that we are in a small cluster, and it is not cosmopolitan or safe enough to be a magnet for too many Andromeda races. But seriously, we *have lost* races like volus, elcors, hanars, quarians, and batarians, with NO REASON at all not to re-introduce them. Andromeda Initiative had planned all its logistics without volus? Arks and Nexus with no single quarian to be drawn to help with ships? No hanar missionaries? No batarian refugees? Seriously, even all the asari looking ALMOST THE SAME? This is SOOOO sloppy... :-(
It is as if in Dragon Age Inquisition You had only humans, dwarves, and darkswpawn, and then You were suggesting that excluding elves ("to be added in DLC"), quanari, demons, undead, spirits, golems, and werewolfves was OK because Devs used a new engine for the first time... But wait, actually I am quite sure that not only Devs had not excluded any races from DAI, but even added some new varieties, right?